boost/beast/websocket/option.hpp
//
// Copyright (c) 2016-2019 Vinnie Falco (vinnie dot falco at gmail dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Official repository: https://github.com/boostorg/beast
//
#ifndef BOOST_BEAST_WEBSOCKET_OPTION_HPP
#define BOOST_BEAST_WEBSOCKET_OPTION_HPP
#include <boost/beast/core/detail/config.hpp>
namespace boost {
namespace beast {
namespace websocket {
/** permessage-deflate extension options.
These settings control the permessage-deflate extension,
which allows messages to be compressed.
@note
These settings should be configured before performing the WebSocket
handshake.
Objects of this type are used with
@ref beast::websocket::stream::set_option.
*/
struct permessage_deflate
{
/// `true` to offer the extension in the server role
bool server_enable = false;
/// `true` to offer the extension in the client role
bool client_enable = false;
/** Maximum server window bits to offer
@note Due to a bug in ZLib, this value must be greater than 8.
*/
int server_max_window_bits = 15;
/** Maximum client window bits to offer
@note Due to a bug in ZLib, this value must be greater than 8.
*/
int client_max_window_bits = 15;
/// `true` if server_no_context_takeover desired
bool server_no_context_takeover = false;
/// `true` if client_no_context_takeover desired
bool client_no_context_takeover = false;
/// Deflate compression level 0..9
int compLevel = 8;
/// Deflate memory level, 1..9
int memLevel = 4;
/// The minimum size a message should have to be compressed
std::size_t msg_size_threshold = 0;
};
} // websocket
} // beast
} // boost
#endif