...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
Strategy functor for distance point to box calculation.
Class which calculates the distance of a point to a box, for points and boxes on a sphere or globe
template<typename CalculationType, typename Strategy> class strategy::distance::cross_track_point_box { // ... };
Parameter |
Default |
Description |
---|---|---|
typename CalculationType |
void |
numeric type for calculation (e.g. high precision); if void then it is extracted automatically from the coordinate type and (if necessary) promoted to floating point |
typename Strategy |
haversine<double, CalculationType> |
underlying point-point distance strategy |
Function |
Description |
Parameters |
---|---|---|
cross_track_point_box()
|
||
cross_track_point_box(typename Strategy::radius_type const & r)
|
typename Strategy::radius_type const &: r: |
|
cross_track_point_box(Strategy const & s)
|
Strategy const &: s: |
Function |
Description |
Parameters |
Returns |
---|---|---|---|
template<typename Point, typename Box> return_type< Point, Box >::type apply(Point const & point, Box const & box)
|
Point const &: point: Box const &: box: |
||
Strategy::radius_type radius()
|
#include <boost/geometry/strategies/spherical/distance_cross_track_point_box.hpp>