...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
Calculates area on the surface of a sphere using the trapezoidal rule
template<typename RadiusTypeOrSphere, typename CalculationType> class strategy::area::spherical { // ... };
Parameter |
Default |
Description |
---|---|---|
typename RadiusTypeOrSphere |
double |
numeric type for radius (of sphere, earth) or sphere model |
typename CalculationType |
void |
numeric type for calculation (e.g. high precision); if void then it is extracted automatically from the coordinate type and (if necessary) promoted to floating point |
Function |
Description |
Parameters |
---|---|---|
spherical()
|
||
template<typename RadiusOrSphere> spherical(RadiusOrSphere const & radius_or_sphere)
|
RadiusOrSphere const &: radius_or_sphere: |
Function |
Description |
Parameters |
Returns |
---|---|---|---|
template<typename PointOfSegment, typename Geometry> void apply(PointOfSegment const & p1, PointOfSegment const & p2, state< Geometry > & st)
|
PointOfSegment const &: p1: PointOfSegment const &: p2: state< Geometry > &: st: |
||
template<typename Geometry> result_type< Geometry >::type result(state< Geometry > const & st)
|
state< Geometry > const &: st: |
||
srs::sphere< radius_type > model()
|
#include <boost/geometry/strategy/spherical/area.hpp>