boost/thread/win32/shared_mutex.hpp
#ifndef BOOST_THREAD_WIN32_SHARED_MUTEX_HPP
#define BOOST_THREAD_WIN32_SHARED_MUTEX_HPP
// (C) Copyright 2006-8 Anthony Williams
// (C) Copyright 2011-2012,2017-2018 Vicente J. Botet Escriba
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#include <cstring>
#include <boost/assert.hpp>
#include <boost/detail/interlocked.hpp>
#include <boost/thread/win32/thread_primitives.hpp>
#include <boost/static_assert.hpp>
#include <limits.h>
#include <boost/thread/thread_time.hpp>
#ifdef BOOST_THREAD_USES_CHRONO
#include <boost/chrono/system_clocks.hpp>
#include <boost/chrono/ceil.hpp>
#endif
#include <boost/thread/detail/delete.hpp>
#include <boost/thread/detail/platform_time.hpp>
#include <boost/config/abi_prefix.hpp>
namespace boost
{
class shared_mutex
{
private:
struct state_data
{
unsigned long shared_count:11,
shared_waiting:11,
exclusive:1,
upgrade:1,
exclusive_waiting:7,
exclusive_waiting_blocked:1;
friend bool operator==(state_data const& lhs,state_data const& rhs)
{
return std::memcmp(&lhs, &rhs, sizeof(lhs)) == 0;
}
};
static state_data interlocked_compare_exchange(state_data* target, state_data new_value, state_data comparand)
{
BOOST_STATIC_ASSERT(sizeof(state_data) == sizeof(long));
long new_val, comp;
std::memcpy(&new_val, &new_value, sizeof(new_value));
std::memcpy(&comp, &comparand, sizeof(comparand));
long const res=BOOST_INTERLOCKED_COMPARE_EXCHANGE(reinterpret_cast<long*>(target),
new_val,
comp);
state_data result;
std::memcpy(&result, &res, sizeof(result));
return result;
}
enum
{
unlock_sem = 0,
exclusive_sem = 1
};
state_data state;
detail::win32::handle semaphores[2];
detail::win32::handle upgrade_sem;
void release_waiters(state_data old_state)
{
if(old_state.exclusive_waiting)
{
BOOST_VERIFY(winapi::ReleaseSemaphore(semaphores[exclusive_sem],1,0)!=0);
}
if(old_state.shared_waiting || old_state.exclusive_waiting)
{
BOOST_VERIFY(winapi::ReleaseSemaphore(semaphores[unlock_sem],old_state.shared_waiting + (old_state.exclusive_waiting?1:0),0)!=0);
}
}
void release_shared_waiters(state_data old_state)
{
if(old_state.shared_waiting || old_state.exclusive_waiting)
{
BOOST_VERIFY(winapi::ReleaseSemaphore(semaphores[unlock_sem],old_state.shared_waiting + (old_state.exclusive_waiting?1:0),0)!=0);
}
}
public:
BOOST_THREAD_NO_COPYABLE(shared_mutex)
shared_mutex()
{
semaphores[unlock_sem]=detail::win32::create_anonymous_semaphore(0,LONG_MAX);
semaphores[exclusive_sem]=detail::win32::create_anonymous_semaphore_nothrow(0,LONG_MAX);
if (!semaphores[exclusive_sem])
{
detail::win32::release_semaphore(semaphores[unlock_sem],LONG_MAX);
boost::throw_exception(thread_resource_error());
}
upgrade_sem=detail::win32::create_anonymous_semaphore_nothrow(0,LONG_MAX);
if (!upgrade_sem)
{
detail::win32::release_semaphore(semaphores[unlock_sem],LONG_MAX);
detail::win32::release_semaphore(semaphores[exclusive_sem],LONG_MAX);
boost::throw_exception(thread_resource_error());
}
state_data state_={0,0,0,0,0,0};
state=state_;
}
~shared_mutex()
{
winapi::CloseHandle(upgrade_sem);
winapi::CloseHandle(semaphores[unlock_sem]);
winapi::CloseHandle(semaphores[exclusive_sem]);
}
bool try_lock_shared()
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
if(!new_state.exclusive && !new_state.exclusive_waiting_blocked)
{
++new_state.shared_count;
if(!new_state.shared_count)
{
return false;
}
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
return !(old_state.exclusive| old_state.exclusive_waiting_blocked);
}
void lock_shared()
{
for(;;)
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
if(new_state.exclusive || new_state.exclusive_waiting_blocked)
{
++new_state.shared_waiting;
if(!new_state.shared_waiting)
{
boost::throw_exception(boost::lock_error());
}
}
else
{
++new_state.shared_count;
if(!new_state.shared_count)
{
boost::throw_exception(boost::lock_error());
}
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
if(!(old_state.exclusive| old_state.exclusive_waiting_blocked))
{
return;
}
BOOST_VERIFY(winapi::WaitForSingleObjectEx(semaphores[unlock_sem],::boost::detail::win32::infinite,0)==0);
}
}
private:
unsigned long getMs(detail::platform_duration const& d)
{
return static_cast<unsigned long>(d.getMs());
}
template <typename Duration>
unsigned long getMs(Duration const& d)
{
return static_cast<unsigned long>(chrono::ceil<chrono::milliseconds>(d).count());
}
template <typename Clock, typename Timepoint, typename Duration>
bool do_lock_shared_until(Timepoint const& t, Duration const& max)
{
for(;;)
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
if(new_state.exclusive || new_state.exclusive_waiting_blocked)
{
++new_state.shared_waiting;
if(!new_state.shared_waiting)
{
boost::throw_exception(boost::lock_error());
}
}
else
{
++new_state.shared_count;
if(!new_state.shared_count)
{
boost::throw_exception(boost::lock_error());
}
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
if(!(old_state.exclusive| old_state.exclusive_waiting_blocked))
{
return true;
}
// If the clock is the system clock, it may jump while this function
// is waiting. To compensate for this and time out near the correct
// time, we call WaitForSingleObjectEx() in a loop with a short
// timeout and recheck the time remaining each time through the loop.
unsigned long res=0;
for(;;)
{
Duration d(t - Clock::now());
if(d <= Duration::zero()) // timeout occurred
{
res=detail::win32::timeout;
break;
}
if(max != Duration::zero())
{
d = (std::min)(d, max);
}
res=winapi::WaitForSingleObjectEx(semaphores[unlock_sem],getMs(d),0);
if(res!=detail::win32::timeout) // semaphore released
{
break;
}
}
if(res==detail::win32::timeout)
{
for(;;)
{
state_data new_state=old_state;
if(new_state.exclusive || new_state.exclusive_waiting_blocked)
{
if(new_state.shared_waiting)
{
--new_state.shared_waiting;
}
}
else
{
++new_state.shared_count;
if(!new_state.shared_count)
{
return false;
}
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
if(!(old_state.exclusive| old_state.exclusive_waiting_blocked))
{
return true;
}
return false;
}
BOOST_ASSERT(res==0);
}
}
public:
#if defined BOOST_THREAD_USES_DATETIME
template<typename TimeDuration>
bool timed_lock_shared(TimeDuration const & relative_time)
{
const detail::mono_platform_timepoint t(detail::mono_platform_clock::now() + detail::platform_duration(relative_time));
// The reference clock is steady and so no need to poll periodically, thus 0 ms max (i.e. no max)
return do_lock_shared_until<detail::mono_platform_clock>(t, detail::platform_duration::zero());
}
bool timed_lock_shared(boost::system_time const& wait_until)
{
const detail::real_platform_timepoint t(wait_until);
return do_lock_shared_until<detail::real_platform_clock>(t, detail::platform_milliseconds(BOOST_THREAD_POLL_INTERVAL_MILLISECONDS));
}
#endif
#ifdef BOOST_THREAD_USES_CHRONO
template <class Rep, class Period>
bool try_lock_shared_for(const chrono::duration<Rep, Period>& rel_time)
{
const chrono::steady_clock::time_point t(chrono::steady_clock::now() + rel_time);
typedef typename chrono::duration<Rep, Period> Duration;
typedef typename common_type<Duration, typename chrono::steady_clock::duration>::type common_duration;
// The reference clock is steady and so no need to poll periodically, thus 0 ms max (i.e. no max)
return do_lock_shared_until<chrono::steady_clock>(t, common_duration::zero());
}
template <class Duration>
bool try_lock_shared_until(const chrono::time_point<chrono::steady_clock, Duration>& t)
{
typedef typename common_type<Duration, typename chrono::steady_clock::duration>::type common_duration;
// The reference clock is steady and so no need to poll periodically, thus 0 ms max (i.e. no max)
return do_lock_shared_until<chrono::steady_clock>(t, common_duration::zero());
}
template <class Clock, class Duration>
bool try_lock_shared_until(const chrono::time_point<Clock, Duration>& t)
{
typedef typename common_type<Duration, typename Clock::duration>::type common_duration;
return do_lock_shared_until<Clock>(t, common_duration(chrono::milliseconds(BOOST_THREAD_POLL_INTERVAL_MILLISECONDS)));
}
#endif
void unlock_shared()
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
bool const last_reader=!--new_state.shared_count;
if(last_reader)
{
if(new_state.upgrade)
{
new_state.upgrade=false;
new_state.exclusive=true;
}
else
{
if(new_state.exclusive_waiting)
{
--new_state.exclusive_waiting;
new_state.exclusive_waiting_blocked=false;
}
new_state.shared_waiting=0;
}
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
if(last_reader)
{
if(old_state.upgrade)
{
BOOST_VERIFY(winapi::ReleaseSemaphore(upgrade_sem,1,0)!=0);
}
else
{
release_waiters(old_state);
}
}
break;
}
old_state=current_state;
}
}
bool try_lock()
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
if(new_state.shared_count || new_state.exclusive)
{
return false;
}
else
{
new_state.exclusive=true;
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
return true;
}
void lock()
{
for(;;)
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
if(new_state.shared_count || new_state.exclusive)
{
++new_state.exclusive_waiting;
if(!new_state.exclusive_waiting)
{
boost::throw_exception(boost::lock_error());
}
new_state.exclusive_waiting_blocked=true;
}
else
{
new_state.exclusive=true;
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
if(!old_state.shared_count && !old_state.exclusive)
{
return;
}
#ifndef UNDER_CE
const bool wait_all = true;
#else
const bool wait_all = false;
#endif
BOOST_VERIFY(winapi::WaitForMultipleObjectsEx(2,semaphores,wait_all,::boost::detail::win32::infinite,0)<2);
}
}
private:
template <typename Clock, typename Timepoint, typename Duration>
bool do_lock_until(Timepoint const& t, Duration const& max)
{
for(;;)
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
if(new_state.shared_count || new_state.exclusive)
{
++new_state.exclusive_waiting;
if(!new_state.exclusive_waiting)
{
boost::throw_exception(boost::lock_error());
}
new_state.exclusive_waiting_blocked=true;
}
else
{
new_state.exclusive=true;
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
if(!old_state.shared_count && !old_state.exclusive)
{
return true;
}
// If the clock is the system clock, it may jump while this function
// is waiting. To compensate for this and time out near the correct
// time, we call WaitForMultipleObjectsEx() in a loop with a short
// timeout and recheck the time remaining each time through the loop.
unsigned long wait_res=0;
for(;;)
{
Duration d(t - Clock::now());
if(d <= Duration::zero()) // timeout occurred
{
wait_res=detail::win32::timeout;
break;
}
if(max != Duration::zero())
{
d = (std::min)(d, max);
}
#ifndef UNDER_CE
wait_res=winapi::WaitForMultipleObjectsEx(2,semaphores,true,getMs(d),0);
#else
wait_res=winapi::WaitForMultipleObjectsEx(2,semaphores,false,getMs(d),0);
#endif
//wait_res=winapi::WaitForMultipleObjectsEx(2,semaphores,wait_all,getMs(d), 0);
if(wait_res!=detail::win32::timeout) // semaphore released
{
break;
}
}
if(wait_res==detail::win32::timeout)
{
for(;;)
{
bool must_notify = false;
state_data new_state=old_state;
if(new_state.shared_count || new_state.exclusive)
{
if(new_state.exclusive_waiting)
{
if(!--new_state.exclusive_waiting)
{
new_state.exclusive_waiting_blocked=false;
must_notify = true;
}
}
}
else
{
new_state.exclusive=true;
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if (must_notify)
{
BOOST_VERIFY(winapi::ReleaseSemaphore(semaphores[unlock_sem],1,0)!=0);
}
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
if(!old_state.shared_count && !old_state.exclusive)
{
return true;
}
return false;
}
BOOST_ASSERT(wait_res<2);
}
}
public:
#if defined BOOST_THREAD_USES_DATETIME
bool timed_lock(boost::system_time const& wait_until)
{
const detail::real_platform_timepoint t(wait_until);
return do_lock_until<detail::real_platform_clock>(t, detail::platform_milliseconds(BOOST_THREAD_POLL_INTERVAL_MILLISECONDS));
}
template<typename TimeDuration>
bool timed_lock(TimeDuration const & relative_time)
{
const detail::mono_platform_timepoint t(detail::mono_platform_clock::now() + detail::platform_duration(relative_time));
// The reference clock is steady and so no need to poll periodically, thus 0 ms max (i.e. no max)
return do_lock_until<detail::mono_platform_clock>(t, detail::platform_duration::zero());
}
#endif
#ifdef BOOST_THREAD_USES_CHRONO
template <class Rep, class Period>
bool try_lock_for(const chrono::duration<Rep, Period>& rel_time)
{
const chrono::steady_clock::time_point t(chrono::steady_clock::now() + rel_time);
typedef typename chrono::duration<Rep, Period> Duration;
typedef typename common_type<Duration, typename chrono::steady_clock::duration>::type common_duration;
// The reference clock is steady and so no need to poll periodically, thus 0 ms max (i.e. no max)
return do_lock_until<chrono::steady_clock>(t, common_duration::zero());
}
template <class Duration>
bool try_lock_until(const chrono::time_point<chrono::steady_clock, Duration>& t)
{
typedef typename common_type<Duration, typename chrono::steady_clock::duration>::type common_duration;
// The reference clock is steady and so no need to poll periodically, thus 0 ms max (i.e. no max)
return do_lock_until<chrono::steady_clock>(t, common_duration::zero());
}
template <class Clock, class Duration>
bool try_lock_until(const chrono::time_point<Clock, Duration>& t)
{
typedef typename common_type<Duration, typename Clock::duration>::type common_duration;
return do_lock_until<Clock>(t, common_duration(chrono::milliseconds(BOOST_THREAD_POLL_INTERVAL_MILLISECONDS)));
}
#endif
void unlock()
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
new_state.exclusive=false;
if(new_state.exclusive_waiting)
{
--new_state.exclusive_waiting;
new_state.exclusive_waiting_blocked=false;
}
new_state.shared_waiting=0;
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
release_waiters(old_state);
}
void lock_upgrade()
{
for(;;)
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
if(new_state.exclusive || new_state.exclusive_waiting_blocked || new_state.upgrade)
{
++new_state.shared_waiting;
if(!new_state.shared_waiting)
{
boost::throw_exception(boost::lock_error());
}
}
else
{
++new_state.shared_count;
if(!new_state.shared_count)
{
boost::throw_exception(boost::lock_error());
}
new_state.upgrade=true;
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
if(!(old_state.exclusive|| old_state.exclusive_waiting_blocked|| old_state.upgrade))
{
return;
}
BOOST_VERIFY(winapi::WaitForSingleObjectEx(semaphores[unlock_sem],winapi::infinite,0)==0);
}
}
bool try_lock_upgrade()
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
if(new_state.exclusive || new_state.exclusive_waiting_blocked || new_state.upgrade)
{
return false;
}
else
{
++new_state.shared_count;
if(!new_state.shared_count)
{
return false;
}
new_state.upgrade=true;
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
return true;
}
void unlock_upgrade()
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
new_state.upgrade=false;
bool const last_reader=!--new_state.shared_count;
new_state.shared_waiting=0;
if(last_reader)
{
if(new_state.exclusive_waiting)
{
--new_state.exclusive_waiting;
new_state.exclusive_waiting_blocked=false;
}
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
if(last_reader)
{
release_waiters(old_state);
}
else {
release_shared_waiters(old_state);
}
// #7720
//else {
// release_waiters(old_state);
//}
break;
}
old_state=current_state;
}
}
void unlock_upgrade_and_lock()
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
bool const last_reader=!--new_state.shared_count;
if(last_reader)
{
new_state.upgrade=false;
new_state.exclusive=true;
}
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
if(!last_reader)
{
BOOST_VERIFY(winapi::WaitForSingleObjectEx(upgrade_sem,detail::win32::infinite,0)==0);
}
break;
}
old_state=current_state;
}
}
void unlock_and_lock_upgrade()
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
new_state.exclusive=false;
new_state.upgrade=true;
++new_state.shared_count;
if(new_state.exclusive_waiting)
{
--new_state.exclusive_waiting;
new_state.exclusive_waiting_blocked=false;
}
new_state.shared_waiting=0;
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
release_waiters(old_state);
}
void unlock_and_lock_shared()
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
new_state.exclusive=false;
++new_state.shared_count;
if(new_state.exclusive_waiting)
{
--new_state.exclusive_waiting;
new_state.exclusive_waiting_blocked=false;
}
new_state.shared_waiting=0;
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
release_waiters(old_state);
}
void unlock_upgrade_and_lock_shared()
{
state_data old_state=state;
for(;;)
{
state_data new_state=old_state;
new_state.upgrade=false;
if(new_state.exclusive_waiting)
{
--new_state.exclusive_waiting;
new_state.exclusive_waiting_blocked=false;
}
new_state.shared_waiting=0;
state_data const current_state=interlocked_compare_exchange(&state,new_state,old_state);
if(current_state==old_state)
{
break;
}
old_state=current_state;
}
release_waiters(old_state);
}
};
typedef shared_mutex upgrade_mutex;
}
#include <boost/config/abi_suffix.hpp>
#endif