boost/intrusive/detail/common_slist_algorithms.hpp
/////////////////////////////////////////////////////////////////////////////
//
// (C) Copyright Ion Gaztanaga 2007-2014
//
// Distributed under the Boost Software License, Version 1.0.
// (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
//
// See http://www.boost.org/libs/intrusive for documentation.
//
/////////////////////////////////////////////////////////////////////////////
#ifndef BOOST_INTRUSIVE_COMMON_SLIST_ALGORITHMS_HPP
#define BOOST_INTRUSIVE_COMMON_SLIST_ALGORITHMS_HPP
#ifndef BOOST_CONFIG_HPP
# include <boost/config.hpp>
#endif
#if defined(BOOST_HAS_PRAGMA_ONCE)
# pragma once
#endif
#include <boost/intrusive/intrusive_fwd.hpp>
#include <boost/intrusive/detail/workaround.hpp>
#include <boost/intrusive/detail/assert.hpp>
#include <boost/intrusive/detail/algo_type.hpp>
#include <cstddef>
namespace boost {
namespace intrusive {
namespace detail {
template<class NodeTraits>
class common_slist_algorithms
{
public:
typedef typename NodeTraits::node node;
typedef typename NodeTraits::node_ptr node_ptr;
typedef typename NodeTraits::const_node_ptr const_node_ptr;
typedef NodeTraits node_traits;
static node_ptr get_previous_node(node_ptr p, node_ptr this_node)
{
for( node_ptr p_next
; this_node != (p_next = NodeTraits::get_next(p))
; p = p_next){
//Logic error: possible use of linear lists with
//operations only permitted with circular lists
BOOST_INTRUSIVE_INVARIANT_ASSERT(p);
}
return p;
}
inline static void init(node_ptr this_node) BOOST_NOEXCEPT
{ NodeTraits::set_next(this_node, node_ptr()); }
static bool unique(const_node_ptr this_node) BOOST_NOEXCEPT
{
node_ptr next = NodeTraits::get_next(this_node);
return !next || next == this_node;
}
inline static bool inited(const_node_ptr this_node) BOOST_NOEXCEPT
{ return !NodeTraits::get_next(this_node); }
inline static void unlink_after(node_ptr prev_node) BOOST_NOEXCEPT
{
const_node_ptr this_node(NodeTraits::get_next(prev_node));
NodeTraits::set_next(prev_node, NodeTraits::get_next(this_node));
}
inline static void unlink_after(node_ptr prev_node, node_ptr last_node) BOOST_NOEXCEPT
{ NodeTraits::set_next(prev_node, last_node); }
static void link_after(node_ptr prev_node, node_ptr this_node) BOOST_NOEXCEPT
{
NodeTraits::set_next(this_node, NodeTraits::get_next(prev_node));
NodeTraits::set_next(prev_node, this_node);
}
static void incorporate_after(node_ptr bp, node_ptr b, node_ptr be) BOOST_NOEXCEPT
{
node_ptr p(NodeTraits::get_next(bp));
NodeTraits::set_next(bp, b);
NodeTraits::set_next(be, p);
}
static void transfer_after(node_ptr bp, node_ptr bb, node_ptr be) BOOST_NOEXCEPT
{
if (bp != bb && bp != be && bb != be) {
node_ptr next_b = NodeTraits::get_next(bb);
node_ptr next_e = NodeTraits::get_next(be);
node_ptr next_p = NodeTraits::get_next(bp);
NodeTraits::set_next(bb, next_e);
NodeTraits::set_next(be, next_p);
NodeTraits::set_next(bp, next_b);
}
}
struct stable_partition_info
{
std::size_t num_1st_partition;
std::size_t num_2nd_partition;
node_ptr beg_2st_partition;
node_ptr new_last_node;
};
template<class Pred>
static void stable_partition(node_ptr before_beg, node_ptr end, Pred pred, stable_partition_info &info)
{
node_ptr bcur = before_beg;
node_ptr cur = node_traits::get_next(bcur);
node_ptr new_f = end;
std::size_t num1 = 0, num2 = 0;
while(cur != end){
if(pred(cur)){
++num1;
bcur = cur;
cur = node_traits::get_next(cur);
}
else{
++num2;
node_ptr last_to_remove = bcur;
new_f = cur;
bcur = cur;
cur = node_traits::get_next(cur);
BOOST_INTRUSIVE_TRY{
//Main loop
while(cur != end){
if(pred(cur)){ //Might throw
++num1;
//Process current node
node_traits::set_next(last_to_remove, cur);
last_to_remove = cur;
node_ptr nxt = node_traits::get_next(cur);
node_traits::set_next(bcur, nxt);
cur = nxt;
}
else{
++num2;
bcur = cur;
cur = node_traits::get_next(cur);
}
}
}
BOOST_INTRUSIVE_CATCH(...){
node_traits::set_next(last_to_remove, new_f);
BOOST_INTRUSIVE_RETHROW;
}
BOOST_INTRUSIVE_CATCH_END
node_traits::set_next(last_to_remove, new_f);
break;
}
}
info.num_1st_partition = num1;
info.num_2nd_partition = num2;
info.beg_2st_partition = new_f;
info.new_last_node = bcur;
}
//! <b>Requires</b>: f and l must be in a circular list.
//!
//! <b>Effects</b>: Returns the number of nodes in the range [f, l).
//!
//! <b>Complexity</b>: Linear
//!
//! <b>Throws</b>: Nothing.
static std::size_t distance(const_node_ptr f, const_node_ptr l) BOOST_NOEXCEPT
{
const_node_ptr i(f);
std::size_t result = 0;
while(i != l){
i = NodeTraits::get_next(i);
++result;
}
return result;
}
//! <b>Requires</b>: "disposer" must be an object function
//! taking a node_ptr parameter and shouldn't throw.
//!
//! <b>Effects</b>: Calls
//! <tt>void disposer::operator()(node_ptr)</tt> for every node of the list
//! [p, e).
//!
//! <b>Returns</b>: The number of unlinked/disposed nodes
//!
//! <b>Complexity</b>: Linear to the number of element of the list.
//!
//! <b>Throws</b>: Nothing.
template<class Disposer>
static std::size_t unlink_after_and_dispose(node_ptr bb, node_ptr e, Disposer disposer) BOOST_NOEXCEPT
{
std::size_t n = 0u;
node_ptr i = node_traits::get_next(bb);
while (i != e) {
node_ptr to_erase(i);
i = node_traits::get_next(i);
disposer(to_erase);
++n;
}
node_traits::set_next(bb, e);
return n;
}
//! <b>Requires</b>: "disposer" must be an object function
//! taking a node_ptr parameter and shouldn't throw.
//!
//! <b>Effects</b>: Calls
//! <tt>void disposer::operator()(node_ptr)</tt> for every node of the list
//! after p (but not for p). Works for circular or linear lists
//!
//! <b>Complexity</b>: Linear to the number of element of the list.
//!
//! <b>Throws</b>: Nothing.
template<class Disposer>
inline static void unlink_after_and_dispose(node_ptr bb, Disposer disposer) BOOST_NOEXCEPT
{
node_ptr i = node_traits::get_next(bb);
node_traits::set_next(bb, node_traits::get_next(i));
disposer(i);
}
//! <b>Requires</b>: "disposer" must be an object function
//! taking a node_ptr parameter and shouldn't throw.
//!
//! <b>Effects</b>: Unlinks all nodes reachable from p (but not p) and calls
//! <tt>void disposer::operator()(node_ptr)</tt> for every node of the list
//! where p is linked.
//!
//! <b>Complexity</b>: Linear to the number of element of the list.
//!
//! <b>Throws</b>: Nothing.
template<class Disposer>
static std::size_t detach_and_dispose(node_ptr p, Disposer disposer) BOOST_NOEXCEPT
{
std::size_t n = 0;
node_ptr i = node_traits::get_next(p);
while ( i != p || i != node_ptr() ) {
node_ptr to_erase(i);
i = node_traits::get_next(i);
disposer(to_erase);
}
node_traits::set_next(p, i);
return n;
}
};
/// @endcond
} //namespace detail
/// @cond
template<class NodeTraits>
struct get_algo<CommonSListAlgorithms, NodeTraits>
{
typedef detail::common_slist_algorithms<NodeTraits> type;
};
} //namespace intrusive
} //namespace boost
#endif //BOOST_INTRUSIVE_COMMON_SLIST_ALGORITHMS_HPP