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Class template scope_exit

boost::scope::scope_exit — Scope exit guard that conditionally invokes a function upon leaving the scope.

Synopsis

// In header: <boost/scope/scope_exit.hpp>

template<typename Func, typename Cond = always_true> 
class scope_exit {
public:
  // construct/copy/destruct
  template<typename F> explicit scope_exit(F &&, bool = true) noexcept(...);
  template<typename F, typename C> 
    explicit scope_exit(F &&, C &&, bool = true) noexcept(...);
  scope_exit(scope_exit &&) noexcept(...);
  scope_exit(scope_exit const &) = delete;
  scope_exit & operator=(scope_exit &&) = delete;
  scope_exit & operator=(scope_exit const &) = delete;
  ~scope_exit() noexcept(...);

  // public member functions
  bool active() const noexcept;
  void set_active(bool) noexcept;
};

Description

The scope guard wraps two function objects: the scope guard action and a condition for invoking the action. Both function objects must be callable with no arguments and can be one of:

  • A user-defined class with a public operator().

  • An lvalue reference to such class.

  • An lvalue reference or pointer to function taking no arguments.

The condition function object operator() must return a value contextually convertible to true, if the action function object is allowed to be executed, and false otherwise. Additionally, the condition function object operator() must not throw, as otherwise the action function object may not be called.

The condition function object is optional, and if not specified in template parameters, the scope guard will operate as if the condition always returns true.

The scope guard can be in either active or inactive state. By default, the constructed scope guard is active. When active, and condition function object returns true, the scope guard invokes the wrapped action function object on destruction. Otherwise, the scope guard does not call the wrapped action function object.

The scope guard can be made inactive by moving-from the scope guard or calling set_active(false). An inactive scope guard can be made active by calling set_active(true). If a moved-from scope guard is active on destruction, the behavior is undefined.

Template Parameters

  1. typename Func

    Scope guard action function object type.

  2. typename Cond = always_true

    Scope guard condition function object type.

scope_exit public construct/copy/destruct

  1. template<typename F> 
      explicit scope_exit(F && func, bool active = true) noexcept(...);
    Constructs a scope guard with a given callable action function object.

    Requires: Func is constructible from func. Cond is nothrow default-constructible and is not a pointer to function.

    [Note] Note

    The requirement for Cond default constructor to be non-throwing is to allow for the condition function object to be called in case if constructing either function object throws.

    Effects: Constructs the scope guard as if by calling scope_exit(std::forward< F >(func), Cond(), active).

    Throws: Nothing, unless construction of the function objects throw.

    Parameters:

    active

    Indicates whether the scope guard should be active upon construction.

    func

    The callable action function object to invoke on destruction.

    Postconditions:

    this->active() == active

  2. template<typename F, typename C> 
      explicit scope_exit(F && func, C && cond, bool active = true) noexcept(...);
    Constructs a scope guard with a given callable action and condition function objects.

    Requires: Func is constructible from func. Cond is constructible from cond.

    Effects: If Func is nothrow constructible from F&& then constructs Func from std::forward< F >(func), otherwise constructs from func. If Cond is nothrow constructible from C&& then constructs Cond from std::forward< C >(cond), otherwise constructs from cond.

    If Func or Cond construction throws and active is true, invokes cond and, if it returns true, func before returning with the exception.

    Throws: Nothing, unless construction of the function objects throw.

    Parameters:

    active

    Indicates whether the scope guard should be active upon construction.

    cond

    The callable condition function object.

    func

    The callable action function object to invoke on destruction.

    Postconditions:

    this->active() == active

  3. scope_exit(scope_exit && that) noexcept(...);
    Move-constructs a scope guard.

    Requires: Func and Cond are nothrow move-constructible or copy-constructible.

    Effects: If Func is nothrow move-constructible then move-constructs Func from a member of that, otherwise copy-constructs Func. If Cond is nothrow move-constructible then move-constructs Cond from a member of that, otherwise copy-constructs Cond.

    If Func or Cond construction throws and that.active() == true, invokes Cond object stored in that and, if it returns true, Func object (either the newly constructed one, if its construction succeeded, or the original one stored in that) before returning with the exception.

    If the construction succeeds, marks that as inactive.

    Throws: Nothing, unless move-construction of the function objects throw.

    Parameters:

    that

    Move source.

    Postconditions:

    that.active() == false

  4. scope_exit(scope_exit const &) = delete;
  5. scope_exit & operator=(scope_exit &&) = delete;
  6. scope_exit & operator=(scope_exit const &) = delete;
  7. ~scope_exit() noexcept(...);
    If active() == true, and invoking the condition function object returns true, invokes the wrapped callable action function object. Destroys the function objects.

    Throws: Nothing, unless invoking a function object throws.

scope_exit public member functions

  1. bool active() const noexcept;
    Returns true if the scope guard is active, otherwise false.
    [Note] Note

    This method does not call the condition function object specified on construction.

    Throws: Nothing.

  2. void set_active(bool active) noexcept;
    Activates or deactivates the scope guard.

    Throws: Nothing.

    Parameters:

    active

    The active status to set.

    Postconditions:

    this->active() == active


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