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libs/beast/example/websocket/client/awaitable/websocket_client_awaitable.cpp

//
// Copyright (c) 2022 Klemens D. Morgenstern (klemens dot morgenstern at gmx dot net)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Official repository: https://github.com/boostorg/beast
//

//------------------------------------------------------------------------------
//
// Example: WebSocket client, coroutine
//
//------------------------------------------------------------------------------

#include <boost/beast/core.hpp>
#include <boost/beast/websocket.hpp>
#include <cstdlib>
#include <functional>
#include <iostream>
#include <string>
#include <boost/asio/awaitable.hpp>
#include <boost/asio/co_spawn.hpp>
#include <boost/asio/detached.hpp>
#include <boost/asio/use_awaitable.hpp>

#if defined(BOOST_ASIO_HAS_CO_AWAIT)


namespace beast = boost::beast;         // from <boost/beast.hpp>
namespace http = beast::http;           // from <boost/beast/http.hpp>
namespace websocket = beast::websocket; // from <boost/beast/websocket.hpp>
namespace net = boost::asio;            // from <boost/asio.hpp>
using tcp = boost::asio::ip::tcp;       // from <boost/asio/ip/tcp.hpp>

//------------------------------------------------------------------------------

// Sends a WebSocket message and prints the response
net::awaitable<void>
do_session(
    std::string host,
    std::string port,
    std::string text)
{
    // These objects perform our I/O
    auto resolver = net::use_awaitable.as_default_on(
            tcp::resolver(co_await net::this_coro::executor));
    auto ws = net::use_awaitable.as_default_on(
            websocket::stream<beast::tcp_stream>(co_await net::this_coro::executor));

    // Look up the domain name
    auto const results = co_await resolver.async_resolve(host, port);

    // Set a timeout on the operation
    beast::get_lowest_layer(ws).expires_after(std::chrono::seconds(30));

    // Make the connection on the IP address we get from a lookup
    auto ep = co_await beast::get_lowest_layer(ws).async_connect(results);

    // Update the host_ string. This will provide the value of the
    // Host HTTP header during the WebSocket handshake.
    // See https://tools.ietf.org/html/rfc7230#section-5.4
    host += ':' + std::to_string(ep.port());

    // Turn off the timeout on the tcp_stream, because
    // the websocket stream has its own timeout system.
    beast::get_lowest_layer(ws).expires_never();

    // Set suggested timeout settings for the websocket
    ws.set_option(
        websocket::stream_base::timeout::suggested(
            beast::role_type::client));

    // Set a decorator to change the User-Agent of the handshake
    ws.set_option(websocket::stream_base::decorator(
        [](websocket::request_type& req)
        {
            req.set(http::field::user_agent,
                std::string(BOOST_BEAST_VERSION_STRING) +
                    " websocket-client-coro");
        }));

    // Perform the websocket handshake
    co_await ws.async_handshake(host, "/");

    // Send the message
    co_await ws.async_write(net::buffer(std::string(text)));

    // This buffer will hold the incoming message
    beast::flat_buffer buffer;

    // Read a message into our buffer
    co_await ws.async_read(buffer);

    // Close the WebSocket connection
    co_await ws.async_close(websocket::close_code::normal);

    // If we get here then the connection is closed gracefully

    // The make_printable() function helps print a ConstBufferSequence
    std::cout << beast::make_printable(buffer.data()) << std::endl;
}

//------------------------------------------------------------------------------

int main(int argc, char** argv)
{
    // Check command line arguments.
    if(argc != 4)
    {
        std::cerr <<
            "Usage: websocket-client-awaitable <host> <port> <text>\n" <<
            "Example:\n" <<
            "    websocket-client-awaitable echo.websocket.org 80 \"Hello, world!\"\n";
        return EXIT_FAILURE;
    }
    auto const host = argv[1];
    auto const port = argv[2];
    auto const text = argv[3];

    // The io_context is required for all I/O
    net::io_context ioc;

    // Launch the asynchronous operation
    net::co_spawn(ioc,
                  do_session(host, port, text),
                  [](std::exception_ptr e)
                  {
                      if (e)
                          try
                          {
                              std::rethrow_exception(e);
                          }
                          catch(std::exception & e)
                          {
                              std::cerr << "Error: " << e.what() << "\n";
                          }
                  });

    // Run the I/O service. The call will return when
    // the socket is closed.
    ioc.run();

    return EXIT_SUCCESS;
}

#else

int main(int, char * [])
{
    std::printf("awaitables require C++20\n");
    return 1;
}

#endif