boost/log/detail/threadsafe_queue.hpp
/*
* Copyright Andrey Semashev 2007 - 2021.
* Distributed under the Boost Software License, Version 1.0.
* (See accompanying file LICENSE_1_0.txt or copy at
* http://www.boost.org/LICENSE_1_0.txt)
*/
/*!
* \file threadsafe_queue.hpp
* \author Andrey Semashev
* \date 05.11.2010
*
* \brief This header is the Boost.Log library implementation, see the library documentation
* at http://www.boost.org/doc/libs/release/libs/log/doc/html/index.html.
*/
#ifndef BOOST_LOG_DETAIL_THREADSAFE_QUEUE_HPP_INCLUDED_
#define BOOST_LOG_DETAIL_THREADSAFE_QUEUE_HPP_INCLUDED_
#include <boost/log/detail/config.hpp>
#ifdef BOOST_HAS_PRAGMA_ONCE
#pragma once
#endif
#ifndef BOOST_LOG_NO_THREADS
#include <new>
#include <memory>
#include <cstddef>
#include <boost/atomic/atomic.hpp>
#include <boost/move/core.hpp>
#include <boost/move/utility_core.hpp>
#include <boost/type_traits/alignment_of.hpp>
#include <boost/type_traits/aligned_storage.hpp>
#include <boost/log/utility/use_std_allocator.hpp>
#include <boost/log/detail/allocator_traits.hpp>
#include <boost/log/detail/header.hpp>
namespace boost {
BOOST_LOG_OPEN_NAMESPACE
namespace aux {
//! Base class for the thread-safe queue implementation
class threadsafe_queue_impl
{
public:
struct node_base
{
boost::atomic< node_base* > next;
};
protected:
threadsafe_queue_impl();
~threadsafe_queue_impl();
public:
static BOOST_LOG_API threadsafe_queue_impl* create(node_base* first_node);
static BOOST_LOG_API void destroy(threadsafe_queue_impl* impl) BOOST_NOEXCEPT;
static BOOST_LOG_API node_base* reset_last_node(threadsafe_queue_impl* impl) BOOST_NOEXCEPT;
static BOOST_LOG_API bool unsafe_empty(const threadsafe_queue_impl* impl) BOOST_NOEXCEPT;
static BOOST_LOG_API void push(threadsafe_queue_impl* impl, node_base* p);
static BOOST_LOG_API bool try_pop(threadsafe_queue_impl* impl, node_base*& node_to_free, node_base*& node_with_value);
// Copying and assignment is prohibited
BOOST_DELETED_FUNCTION(threadsafe_queue_impl(threadsafe_queue_impl const&))
BOOST_DELETED_FUNCTION(threadsafe_queue_impl& operator= (threadsafe_queue_impl const&))
};
//! Thread-safe queue node type
template< typename T >
struct threadsafe_queue_node :
public threadsafe_queue_impl::node_base
{
typedef typename aligned_storage< sizeof(T), alignment_of< T >::value >::type storage_type;
storage_type storage;
BOOST_DEFAULTED_FUNCTION(threadsafe_queue_node(), {})
explicit threadsafe_queue_node(T const& val) { new (storage.address()) T(val); }
T& value() BOOST_NOEXCEPT { return *static_cast< T* >(storage.address()); }
void destroy() BOOST_NOEXCEPT { static_cast< T* >(storage.address())->~T(); }
// Copying and assignment is prohibited
BOOST_DELETED_FUNCTION(threadsafe_queue_node(threadsafe_queue_node const&))
BOOST_DELETED_FUNCTION(threadsafe_queue_node& operator= (threadsafe_queue_node const&))
};
/*!
* \brief An unbounded thread-safe queue
*
* The implementation is based on algorithms published in the "Simple, Fast,
* and Practical Non-Blocking and Blocking Concurrent Queue Algorithms" article
* in PODC96 by Maged M. Michael and Michael L. Scott. Pseudocode is available here:
* http://www.cs.rochester.edu/research/synchronization/pseudocode/queues.html
*
* The implementation provides thread-safe \c push and \c try_pop operations, as well as
* a thread-unsafe \c empty operation. The queue imposes the following requirements
* on the element type:
*
* \li Default constructible, the default constructor must not throw.
* \li Copy constructible.
* \li Movable (i.e. there should be an efficient move assignment for this type).
*
* The last requirement is not mandatory but is crucial for decent performance.
*/
template< typename T, typename AllocatorT = use_std_allocator >
class threadsafe_queue :
private boost::log::aux::rebind_alloc< AllocatorT, threadsafe_queue_node< T > >::type
{
private:
typedef threadsafe_queue_node< T > node;
public:
typedef typename boost::log::aux::rebind_alloc< AllocatorT, node >::type allocator_type;
typedef T value_type;
typedef T& reference;
typedef T const& const_reference;
typedef T* pointer;
typedef T const* const_pointer;
typedef std::ptrdiff_t difference_type;
typedef std::size_t size_type;
private:
typedef boost::log::aux::allocator_traits< allocator_type > alloc_traits;
//! A simple scope guard to automate memory reclaiming
struct auto_deallocate;
friend struct auto_deallocate;
struct auto_deallocate
{
auto_deallocate(allocator_type* alloc, node* dealloc, node* destr) BOOST_NOEXCEPT :
m_pAllocator(alloc),
m_pDeallocate(dealloc),
m_pDestroy(destr)
{
}
~auto_deallocate() BOOST_NOEXCEPT
{
alloc_traits::destroy(*m_pAllocator, m_pDeallocate);
alloc_traits::deallocate(*m_pAllocator, m_pDeallocate, 1);
m_pDestroy->destroy();
}
private:
allocator_type* m_pAllocator;
node* m_pDeallocate;
node* m_pDestroy;
};
public:
/*!
* Default constructor, creates an empty queue. Unlike most containers,
* the constructor requires memory allocation.
*
* \throw std::bad_alloc if there is not sufficient memory
*/
threadsafe_queue(allocator_type const& alloc = allocator_type()) :
allocator_type(alloc)
{
node* p = alloc_traits::allocate(get_allocator(), 1);
if (BOOST_LIKELY(!!p))
{
try
{
alloc_traits::construct(get_allocator(), p);
try
{
m_pImpl = threadsafe_queue_impl::create(p);
}
catch (...)
{
alloc_traits::destroy(get_allocator(), p);
throw;
}
}
catch (...)
{
alloc_traits::deallocate(get_allocator(), p, 1);
throw;
}
}
else
throw std::bad_alloc();
}
/*!
* Destructor
*/
~threadsafe_queue() BOOST_NOEXCEPT
{
// Clear the queue
if (!unsafe_empty())
{
value_type value;
while (try_pop(value)) {}
}
// Remove the last dummy node
node* p = static_cast< node* >(threadsafe_queue_impl::reset_last_node(m_pImpl));
alloc_traits::destroy(get_allocator(), p);
alloc_traits::deallocate(get_allocator(), p, 1);
threadsafe_queue_impl::destroy(m_pImpl);
}
/*!
* Checks if the queue is empty. Not thread-safe, the returned result may not be actual.
*/
bool unsafe_empty() const BOOST_NOEXCEPT { return threadsafe_queue_impl::unsafe_empty(m_pImpl); }
/*!
* Puts a new element to the end of the queue. Thread-safe, can be called
* concurrently by several threads, and concurrently with the \c pop operation.
*/
void push(const_reference value)
{
node* p = alloc_traits::allocate(get_allocator(), 1);
if (BOOST_LIKELY(!!p))
{
try
{
alloc_traits::construct(get_allocator(), p, value);
}
catch (...)
{
alloc_traits::deallocate(get_allocator(), p, 1);
throw;
}
threadsafe_queue_impl::push(m_pImpl, p);
}
else
throw std::bad_alloc();
}
/*!
* Attempts to pop an element from the beginning of the queue. Thread-safe, can
* be called concurrently with the \c push operation. Should not be called by
* several threads concurrently.
*/
bool try_pop(reference value)
{
threadsafe_queue_impl::node_base *dealloc, *destr;
if (threadsafe_queue_impl::try_pop(m_pImpl, dealloc, destr))
{
node* p = static_cast< node* >(destr);
auto_deallocate guard(static_cast< allocator_type* >(this), static_cast< node* >(dealloc), p);
value = boost::move(p->value());
return true;
}
else
return false;
}
// Copying and assignment is prohibited
BOOST_DELETED_FUNCTION(threadsafe_queue(threadsafe_queue const&))
BOOST_DELETED_FUNCTION(threadsafe_queue& operator= (threadsafe_queue const&))
private:
//! Returns the allocator instance
allocator_type& get_allocator() BOOST_NOEXCEPT { return *static_cast< allocator_type* >(this); }
private:
//! Pointer to the implementation
threadsafe_queue_impl* m_pImpl;
};
} // namespace aux
BOOST_LOG_CLOSE_NAMESPACE // namespace log
} // namespace boost
#include <boost/log/detail/footer.hpp>
#endif // BOOST_LOG_NO_THREADS
#endif // BOOST_LOG_DETAIL_THREADSAFE_QUEUE_HPP_INCLUDED_