boost/compute/interop/opengl/opengl_texture.hpp
//---------------------------------------------------------------------------//
// Copyright (c) 2013-2014 Kyle Lutz <kyle.r.lutz@gmail.com>
//
// Distributed under the Boost Software License, Version 1.0
// See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt
//
// See http://boostorg.github.com/compute for more information.
//---------------------------------------------------------------------------//
#ifndef BOOST_COMPUTE_INTEROP_OPENGL_OPENGL_TEXTURE_HPP
#define BOOST_COMPUTE_INTEROP_OPENGL_OPENGL_TEXTURE_HPP
#include <boost/compute/image/image_object.hpp>
#include <boost/compute/interop/opengl/gl.hpp>
#include <boost/compute/interop/opengl/cl_gl.hpp>
#include <boost/compute/detail/get_object_info.hpp>
#include <boost/compute/type_traits/type_name.hpp>
#include <boost/compute/utility/extents.hpp>
namespace boost {
namespace compute {
/// \class opengl_texture
///
/// A OpenCL image2d for accessing an OpenGL texture object.
class opengl_texture : public image_object
{
public:
/// Creates a null OpenGL texture object.
opengl_texture()
: image_object()
{
}
/// Creates a new OpenGL texture object for \p mem.
explicit opengl_texture(cl_mem mem, bool retain = true)
: image_object(mem, retain)
{
}
/// Creates a new OpenGL texture object in \p context for \p texture
/// with \p flags.
///
/// \see_opencl_ref{clCreateFromGLTexture}
opengl_texture(const context &context,
GLenum texture_target,
GLint miplevel,
GLuint texture,
cl_mem_flags flags = read_write)
{
cl_int error = 0;
#ifdef BOOST_COMPUTE_CL_VERSION_1_2
m_mem = clCreateFromGLTexture(context,
flags,
texture_target,
miplevel,
texture,
&error);
#else
m_mem = clCreateFromGLTexture2D(context,
flags,
texture_target,
miplevel,
texture,
&error);
#endif
if(!m_mem){
BOOST_THROW_EXCEPTION(opencl_error(error));
}
}
/// Creates a new OpenGL texture object as a copy of \p other.
opengl_texture(const opengl_texture &other)
: image_object(other)
{
}
/// Copies the OpenGL texture object from \p other.
opengl_texture& operator=(const opengl_texture &other)
{
if(this != &other){
image_object::operator=(other);
}
return *this;
}
/// Destroys the texture object.
~opengl_texture()
{
}
/// Returns the size (width, height) of the texture.
extents<2> size() const
{
extents<2> size;
size[0] = get_image_info<size_t>(CL_IMAGE_WIDTH);
size[1] = get_image_info<size_t>(CL_IMAGE_HEIGHT);
return size;
}
/// Returns the origin of the texture (\c 0, \c 0).
extents<2> origin() const
{
return extents<2>();
}
/// Returns information about the texture.
///
/// \see_opencl_ref{clGetGLTextureInfo}
template<class T>
T get_texture_info(cl_gl_texture_info info) const
{
return detail::get_object_info<T>(clGetGLTextureInfo, m_mem, info);
}
};
namespace detail {
// set_kernel_arg() specialization for opengl_texture
template<>
struct set_kernel_arg<opengl_texture> : public set_kernel_arg<image_object> { };
} // end detail namespace
} // end compute namespace
} // end boost namespace
BOOST_COMPUTE_TYPE_NAME(boost::compute::opengl_texture, image2d_t)
#endif // BOOST_COMPUTE_INTEROP_OPENGL_OPENGL_TEXTURE_HPP