boost/compute/interop/opengl/opengl_renderbuffer.hpp
//---------------------------------------------------------------------------//
// Copyright (c) 2013-2014 Kyle Lutz <kyle.r.lutz@gmail.com>
//
// Distributed under the Boost Software License, Version 1.0
// See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt
//
// See http://boostorg.github.com/compute for more information.
//---------------------------------------------------------------------------//
#ifndef BOOST_COMPUTE_INTEROP_OPENGL_OPENGL_RENDERBUFFER_HPP
#define BOOST_COMPUTE_INTEROP_OPENGL_OPENGL_RENDERBUFFER_HPP
#include <boost/compute/image/image_object.hpp>
#include <boost/compute/interop/opengl/gl.hpp>
#include <boost/compute/interop/opengl/cl_gl.hpp>
#include <boost/compute/type_traits/type_name.hpp>
#include <boost/compute/utility/extents.hpp>
namespace boost {
namespace compute {
/// \class opengl_renderbuffer
///
/// A OpenCL buffer for accessing an OpenGL renderbuffer object.
class opengl_renderbuffer : public image_object
{
public:
/// Creates a null OpenGL renderbuffer object.
opengl_renderbuffer()
: image_object()
{
}
/// Creates a new OpenGL renderbuffer object for \p mem.
explicit opengl_renderbuffer(cl_mem mem, bool retain = true)
: image_object(mem, retain)
{
}
/// Creates a new OpenGL renderbuffer object in \p context for
/// \p renderbuffer with \p flags.
///
/// \see_opencl_ref{clCreateFromGLRenderbuffer}
opengl_renderbuffer(const context &context,
GLuint renderbuffer,
cl_mem_flags flags = read_write)
{
cl_int error = 0;
m_mem = clCreateFromGLRenderbuffer(
context, flags, renderbuffer, &error
);
if(!m_mem){
BOOST_THROW_EXCEPTION(opencl_error(error));
}
}
/// Creates a new OpenGL renderbuffer object as a copy of \p other.
opengl_renderbuffer(const opengl_renderbuffer &other)
: image_object(other)
{
}
/// Copies the OpenGL renderbuffer object from \p other.
opengl_renderbuffer& operator=(const opengl_renderbuffer &other)
{
if(this != &other){
image_object::operator=(other);
}
return *this;
}
/// Destroys the OpenGL buffer object.
~opengl_renderbuffer()
{
}
/// Returns the size (width, height) of the renderbuffer.
extents<2> size() const
{
extents<2> size;
size[0] = get_image_info<size_t>(CL_IMAGE_WIDTH);
size[1] = get_image_info<size_t>(CL_IMAGE_HEIGHT);
return size;
}
/// Returns the origin of the renderbuffer (\c 0, \c 0).
extents<2> origin() const
{
return extents<2>();
}
/// Returns the OpenGL memory object ID.
///
/// \see_opencl_ref{clGetGLObjectInfo}
GLuint get_opengl_object() const
{
GLuint object = 0;
clGetGLObjectInfo(m_mem, 0, &object);
return object;
}
/// Returns the OpenGL memory object type.
///
/// \see_opencl_ref{clGetGLObjectInfo}
cl_gl_object_type get_opengl_type() const
{
cl_gl_object_type type;
clGetGLObjectInfo(m_mem, &type, 0);
return type;
}
};
namespace detail {
// set_kernel_arg() specialization for opengl_renderbuffer
template<>
struct set_kernel_arg<opengl_renderbuffer> : public set_kernel_arg<image_object> { };
} // end detail namespace
} // end compute namespace
} // end boost namespace
BOOST_COMPUTE_TYPE_NAME(boost::compute::opengl_renderbuffer, image2d_t)
#endif // BOOST_COMPUTE_INTEROP_OPENGL_OPENGL_RENDERBUFFER_HPP