boost/compute/interop/opengl/opengl_buffer.hpp
//---------------------------------------------------------------------------//
// Copyright (c) 2013-2014 Kyle Lutz <kyle.r.lutz@gmail.com>
//
// Distributed under the Boost Software License, Version 1.0
// See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt
//
// See http://boostorg.github.com/compute for more information.
//---------------------------------------------------------------------------//
#ifndef BOOST_COMPUTE_INTEROP_OPENGL_OPENGL_BUFFER_HPP
#define BOOST_COMPUTE_INTEROP_OPENGL_OPENGL_BUFFER_HPP
#include <boost/compute/buffer.hpp>
#include <boost/compute/interop/opengl/gl.hpp>
#include <boost/compute/interop/opengl/cl_gl.hpp>
namespace boost {
namespace compute {
/// \class opengl_buffer
///
/// A OpenCL buffer for accessing an OpenGL memory object.
class opengl_buffer : public buffer
{
public:
/// Creates a null OpenGL buffer object.
opengl_buffer()
: buffer()
{
}
/// Creates a new OpenGL buffer object for \p mem.
explicit opengl_buffer(cl_mem mem, bool retain = true)
: buffer(mem, retain)
{
}
/// Creates a new OpenGL buffer object in \p context for \p bufobj
/// with \p flags.
///
/// \see_opencl_ref{clCreateFromGLBuffer}
opengl_buffer(const context &context,
GLuint bufobj,
cl_mem_flags flags = read_write)
{
cl_int error = 0;
m_mem = clCreateFromGLBuffer(context, flags, bufobj, &error);
if(!m_mem){
BOOST_THROW_EXCEPTION(opencl_error(error));
}
}
/// Creates a new OpenGL buffer object as a copy of \p other.
opengl_buffer(const opengl_buffer &other)
: buffer(other)
{
}
/// Copies the OpenGL buffer object from \p other.
opengl_buffer& operator=(const opengl_buffer &other)
{
if(this != &other){
buffer::operator=(other);
}
return *this;
}
/// Destroys the OpenGL buffer object.
~opengl_buffer()
{
}
/// Returns the OpenGL memory object ID.
///
/// \see_opencl_ref{clGetGLObjectInfo}
GLuint get_opengl_object() const
{
GLuint object = 0;
clGetGLObjectInfo(m_mem, 0, &object);
return object;
}
/// Returns the OpenGL memory object type.
///
/// \see_opencl_ref{clGetGLObjectInfo}
cl_gl_object_type get_opengl_type() const
{
cl_gl_object_type type;
clGetGLObjectInfo(m_mem, &type, 0);
return type;
}
};
namespace detail {
// set_kernel_arg specialization for opengl_buffer
template<>
struct set_kernel_arg<opengl_buffer> : set_kernel_arg<memory_object> { };
} // end detail namespace
} // end compute namespace
} // end boost namespace
#endif // BOOST_COMPUTE_INTEROP_OPENGL_OPENGL_BUFFER_HPP