Boost C++ Libraries

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Attributes

Constants
Mutable constants
Counters
Wall clock
Stop watch (timer)
Named scopes
Current process identifier
Current process name
Current thread identifier
Function objects as attributes
Other attribute-related components
#include <boost/log/attributes/attribute.hpp>
#include <boost/log/attributes/attribute_cast.hpp>
#include <boost/log/attributes/attribute_value.hpp>

All attributes in the library are implemented using the pimpl idiom, or more specifically - shared pimpl idiom. Every attribute provides an interface class which derives from the attribute class and an implementation class that derives from impl. The interface class only holds a reference counted pointer to the actual implementation of the attribute; this pointer is a member of the attribute class, so derived interface classes don't have any data members. When the interface class is default constructed, it creates the corresponding implementation object and initializes the attribute base class with a pointer to the implementation. Therefore the pimpl nature of attributes is transparent for users in a typical workflow.

The shared pimpl design comes significant in a few cases though. One such case is copying the attribute. The copy operation is shallow, so multiple interface objects may refer to a single implementation object. There is no way to deep copy an attribute. Another case is default construction of attribute which creates an empty object that does not refer to an implementation. Attributes in such empty state should not be passed to the library but can be useful in some cases, e.g. when a delayed variable initialization is needed.

It is possible to upcast the attribute interface from attribute to the actual interface class. To do this one has to apply attribute_cast:

logging::attribute attr = ...;
attrs::constant< int > const_attr = logging::attribute_cast< attrs::constant< int > >(attr);

In this example, the cast will succeed (i.e. the const_attr will be non-empty) if the attribute attr was originally created as attrs::constant< int >. Since all data is stored in the implementation object, no data is lost in the casting process.

The main purpose of attributes is to generate attribute values. Values are semantically distinct from the attributes. Such separation allows implementing attributes that can return different values at different time points (like clock-related attributes, for example) and, on the other hand, allows using different values of the same attribute independently. The attribute interface has a method named get_value that returns the actual attribute value. Attribute values are also implemented using the shared pimpl approach, the interface class is attribute_value and implementation classes derive from impl.

The attribute value object is mostly intended to store the actual attribute value and implement type dispatching in order to be able to extract the stored value. One should not confuse the attribute value object type and the stored value type. The former is in most cases not needed by users and provides type erasure, but the latter is needed to be able to extract the value. For brevity we call the stored attribute value type simply the attribute value type in this documentation.

#include <boost/log/attributes/constant.hpp>

The most simple and frequently used attribute type is a constant value of some type. This kind of attribute is implemented with the constant class template. The template is parametrized with the attribute value type. The constant value should be passed to the attribute constructor. Here is an example:

void foo()
{
    src::logger lg;

    // Register a constant attribute that always yields value -5
    lg.add_attribute("MyInteger", attrs::constant< int >(-5));

    // Register another constant attribute. Make it a string this time.
    lg.add_attribute("MyString", attrs::constant< std::string >("Hello world!"));

    // There is also a convenience generator function. "MyInteger2" is constant< int > here.
    lg.add_attribute("MyInteger2", attrs::make_constant(10));
}

That's it, there's nothing much you can do with a constant attribute. Constants are very useful when one wants to highlight some log records or just pass some data to a sink backend (e.g. pass statistical parameters to the collector).

#include <boost/log/attributes/mutable_constant.hpp>

This kind of attribute is an extension for the constant attribute. In addition to being able to store some value, the mutable_constant class template has two distinctions:

  • it allows modification of the stored value without re-registering the attribute
  • it allows synchronization of the stores and reads of the stored value

In order to change the stored value of the attribute, one must call the set method:

void foo()
{
    src::logger lg;

    // Register a mutable constant attribute that always yields value -5
    attrs::mutable_constant< int > attr(-5);
    lg.add_attribute("MyInteger", attr);
    BOOST_LOG(lg) << "This record has MyInteger == -5";

    // Change the attribute value
    attr.set(100);
    BOOST_LOG(lg) << "This record has MyInteger == 100";
}

In multithreaded applications the set method calls must be serialized with the get_value calls (which, generally speaking, happen on every log record being made). By default mutable_constant does not serialize calls in any way, assuming that the user will do so externally. However, the mutable_constant template provides three additional template arguments: synchronization primitive type, scoped exclusive lock type and scoped shareable lock type. If a synchronization primitive type is specified, the scoped exclusive lock type is a mandatory parameter. If the scoped shareable lock type is not specified, the attribute will fall back to the exclusive lock instead of shared locks. For example:

// This mutable constant will always lock exclusively
// either for reading or storing the value
typedef attrs::mutable_constant<
    int,                                        // attribute value type
    boost::mutex,                               // synchronization primitive
    boost::lock_guard< boost::mutex >           // exclusive lock type
> exclusive_mc;
exclusive_mc my_int1(10);

// This mutable constant will use shared clocking for reading the value
// and exclusive locking for storing
typedef attrs::mutable_constant<
    int,                                        // attribute value type
    boost::shared_mutex,                        // synchronization primitive
    boost::unique_lock< boost::shared_mutex >,  // exclusive lock type
    boost::shared_lock< boost::shared_mutex >   // shared lock type
> shared_mc;
shared_mc my_int2(20);

BOOST_LOG_INLINE_GLOBAL_LOGGER_INIT(my_logger, src::logger_mt)
{
    src::logger_mt lg;
    lg.add_attribute("MyInteger1", my_int1);
    lg.add_attribute("MyInteger2", my_int2);

    return lg;
}

void foo()
{
    src::logger_mt& lg = get_my_logger();

    // This is safe, even if executed in multiple threads
    my_int1.set(200);
    BOOST_LOG(lg) << "This record has MyInteger1 == 200";

    my_int2.set(300);
    BOOST_LOG(lg) << "This record has MyInteger2 == 300";
}

Mutable constants are often used as auxiliary attributes inside loggers to store attributes that may change on some events. As opposed to regular constants, which would require re-registering in case of value modification, mutable constants allow modifying the value in-place.

#include <boost/log/attributes/counter.hpp>

Counters are one of the simplest attributes that generate a new value each time requested. Counters are often used to identify log records or to count some events, e.g. accepted network connections. The class template counter provides such functionality. This template is parametrized with the counter value type, which should support arithmetic operations, such as operator + and operator -. The counter attribute allows specification of the initial value and step (which can be negative) on construction.

BOOST_LOG_INLINE_GLOBAL_LOGGER_INIT(my_logger, src::logger_mt)
{
    src::logger_mt lg;

    // This counter will count lines, starting from 0
    lg.add_attribute("LineCounter", attrs::counter< unsigned int >());

    // This counter will count backwards, starting from 100 with step -5
    lg.add_attribute("CountDown", attrs::counter< int >(100, -5));

    return lg;
}

void foo()
{
    src::logger_mt& lg = get_my_logger();
    BOOST_LOG(lg) << "This record has LineCounter == 0, CountDown == 100";
    BOOST_LOG(lg) << "This record has LineCounter == 1, CountDown == 95";
    BOOST_LOG(lg) << "This record has LineCounter == 2, CountDown == 90";
}
[Note] Note

Don't expect that the log records with the counter attribute will always have ascending or descending counter values in the resulting log. In multithreaded applications counter values acquired by different threads may come to a sink in any order. See Rationale for a more detailed explanation on why it can happen. For this reason it is more accurate to say that the counter attribute generates an identifier in an ascending or descending order rather than that it counts log records in either order.

#include <boost/log/attributes/clock.hpp>

One of the "must-have" features of any logging library is support for attaching a time stamp to every log record. The library provides two attributes for this purpose: utc_clock and local_clock. The former returns the current UTC time and the latter returns the current local time. In either case the returned time stamp is acquired with the maximum precision for the target platform. The attribute value is boost::posix_time::ptime (see Boost.DateTime). The usage is quite straightforward:

BOOST_LOG_DECLARE_GLOBAL_LOGGER(my_logger, src::logger_mt)

void foo()
{
    logging::core::get()->add_global_attribute(
        "TimeStamp",
        attrs::local_clock());

    // Now every log record ever made will have a time stamp attached
    src::logger_mt& lg = get_my_logger();
    BOOST_LOG(lg) << "This record has a time stamp";
}
[Note] Note

As any other attribute, the value of the wall clock attribute is obtained at the point of the log record creation, not at the point of its processing in a sink. This means that (a) timetamps attached to log records always reflect the time point of the event occurrence, not the time of storing the log record, and (b) if the same log record is processed by multiple sinks, even at different points in time, these sinks will process (e.g. store in their respective files) the same timestamp. This is a useful property of the wall clock attribute, although it may result in weak ordering of log records in the output.

#include <boost/log/attributes/timer.hpp>

The timer attribute is very useful when there is a need to estimate the duration of some prolonged process. The attribute returns the time elapsed since the attribute construction. The attribute value type is boost::posix_time::ptime::time_duration_type (see Boost.DateTime).

// The class represents a single peer-to-peer connection
class network_connection
{
    src::logger m_logger;

public:
    network_connection()
    {
        m_logger.add_attribute("Duration", attrs::timer());
        BOOST_LOG(m_logger) << "Connection established";
    }
    ~network_connection()
    {
        // This log record will show the whole life time duration of the connection
        BOOST_LOG(m_logger) << "Connection closed";
    }
};

The attribute provides high resolution of the time estimation and can even be used as a simple in-place performance profiling tool.

[Tip] Tip

The timer attribute can even be used to profile the code in different modules without recompiling them. The trick is to wrap an expensive call to a foreign module with the thread-specific timer scoped attribute, which will markup all log records made from within the module with time readings.

#include <boost/log/attributes/named_scope.hpp>

// Supporting headers
#include <boost/log/support/exception.hpp>

The logging library supports maintaining scope stack tracking during the application's execution. This stack may either be written to log or be used for other needs (for example, to save the exact call sequence that led to an exception when throwing one). Each stack element contains the following information (see the named_scope_entry structure template definition):

  • Scope name. It can be defined by the user or generated by the compiler, but in any case it must be a constant string literal (see Rationale).
  • Source file name, where the scope begins. It is usually a result of the standard __FILE__ macro expansion. Like the scope name, the file name must be a constant string literal.
  • Line number in the source file. Usually it is a result of the standard __LINE__ macro expansion.

The scope stack is implemented as a thread-specific global storage internally. There is the named_scope attribute that allows hooking this stack into the logging pipeline. This attribute generates value of the nested type named_scope::scope_stack which is the instance of the scope stack. The attribute can be registered in the following way:

logging::core::get()->add_global_attribute("Scope", attrs::named_scope());

Note that it is perfectly valid to register the attribute globally because the scope stack is thread-local anyway. This will also implicitly add scope tracking to all threads of the application, which is often exactly what is needed.

Now we can mark execution scopes with the macros BOOST_LOG_FUNCTION and BOOST_LOG_NAMED_SCOPE (the latter accepts the scope name as its argument). These macros automatically add source position information to each scope entry. An example follows:

void foo(int n)
{
    // Mark the scope of the function foo
    BOOST_LOG_FUNCTION();

    switch (n)
    {
    case 0:
        {
            // Mark the current scope
            BOOST_LOG_NAMED_SCOPE("case 0");
            BOOST_LOG(lg) << "Some log record";
            bar(); // call some function
        }
        break;

    case 1:
        {
            // Mark the current scope
            BOOST_LOG_NAMED_SCOPE("case 1");
            BOOST_LOG(lg) << "Some log record";
            bar(); // call some function
        }
        break;

    default:
        {
            // Mark the current scope
            BOOST_LOG_NAMED_SCOPE("default");
            BOOST_LOG(lg) << "Some log record";
            bar(); // call some function
        }
        break;
    }
}

After executing foo we will be able to see in the log that the bar function was called from foo and, more precisely, from the case statement that corresponds to the value of n. This may be very useful when tracking down subtle bugs that show up only when bar is called from a specific location (e.g. if bar is being passed invalid arguments in that particular location).

[Note] Note

The BOOST_LOG_FUNCTION macro uses compiler-specific extensions to generate the scope name from the enclosing function. C++11 defines a standard macro __func__ for this purpose, but it is not universally supported. Additionally, format of the string is not standardized and may vary from one compiler to another. For this reason it is generally advised to use BOOST_LOG_NAMED_SCOPE instead of BOOST_LOG_FUNCTION to ensure consistent and portable behavior.

[Warning] Warning

The BOOST_LOG_FUNCTION and BOOST_LOG_NAMED_SCOPE macros effectively form a linked list of scope descriptors on the stack, which is automatically maintained as control enters and leaves scopes in the LIFO (last in, first out) order. The attribute implementation relies on this LIFO order. This breaks when execution switches to another stack and back at arbitrary points, which allows control to enter and leave scopes in any order. This is what happens on thread context switching, for example when using coroutines or low level system APIs like ucontext and fibers. Using named scopes in code that utilizes such context switching facilities requires careful programming to maintain the LIFO order of entering/leaving scopes marked with named scope macros. Otherwise, using named scopes will result in undefined behavior and should be avoided. Note that with arbitrary context switching the list of scopes would not provide meaningful information anyway.

Another good use case is attaching the scope stack information to an exception. With the help of Boost.Exception, this is possible:

void bar(int x)
{
    BOOST_LOG_FUNCTION();

    if (x < 0)
    {
        // Attach a copy of the current scope stack to the exception
        throw boost::enable_error_info(std::range_error("x must not be negative"))
            << logging::current_scope();
    }
}

void foo()
{
    BOOST_LOG_FUNCTION();

    try
    {
        bar(-1);
    }
    catch (std::range_error& e)
    {
        // Acquire the scope stack from the exception object
        BOOST_LOG(lg) << "bar call failed: " << e.what() << ", scopes stack:\n"
            << *boost::get_error_info< logging::current_scope_info >(e);
    }
}
[Note] Note

In order this code to compile, the Boost.Exception support header has to be included.

[Note] Note

We do not inject the named_scope attribute into the exception. Since scope stacks are maintained globally, throwing an exception will cause stack unwinding and, as a result, will truncate the global stack. Instead we create a copy of the scope stack by calling current_scope at the throw site. This copy will be kept intact even if the global stack instance changes during the stack unwinding.

#include <boost/log/attributes/current_process_id.hpp>

It is often useful to know the process identifier that produces the log, especially if the log can eventually combine the output of different processes. The current_process_id attribute is a constant that formats into the current process identifier. The value type of the attribute can be determined by the current_process_id::value_type typedef.

void foo()
{
    logging::core::get()->add_global_attribute(
        "ProcessID",
        attrs::current_process_id());
}
#include <boost/log/attributes/current_process_name.hpp>

The current_process_name produces std::string values with the executable name of the current process.

[Note] Note

This attribute is not universally portable, although Windows, Linux and OS X are supported. The attribute may work on other POSIX systems as well, but it was not tested. If the process name cannot be obtained the attribute will generate a string with the process id.

void foo()
{
    logging::core::get()->add_global_attribute(
        "Process",
        attrs::current_process_name());
}
#include <boost/log/attributes/current_thread_id.hpp>

Multithreaded builds of the library also support the current_thread_id attribute with value type current_thread_id::value_type. The attribute will generate values specific to the calling thread. The usage is similar to the process id.

void foo()
{
    logging::core::get()->add_global_attribute(
        "ThreadID",
        attrs::current_thread_id());
}
[Tip] Tip

You may have noticed that the attribute is registered globally. This will not result in all threads having the same ThreadID in log records as the attribute will always return a thread-specific value. The additional benefit is that you don't have to do a thing in the thread initialization routines to have the thread-specific attribute value in log records.

#include <boost/log/attributes/function.hpp>

This attribute is a simple wrapper around a user-defined function object. Each attempt to acquire the attribute value results in the function object call. The result of the call is returned as the attribute value (this implies that the function must not return void). The function object attribute can be constructed with the make_function helper function, like this:

void foo()
{
    logging::core::get()->add_global_attribute("MyRandomAttr", attrs::make_function(&std::rand));
}

Auto-generated function objects, like the ones defined in Boost.Bind or C++ standard library, are also supported.

[Note] Note

Some deficient compilers may not support result_of construct properly. This metafunction is used in the make_function function to automatically detect the return type of the function object. If result_of breaks or detects incorrect type, one can try to explicitly specify the return type of the function object as a template argument to the make_function function.

#include <boost/log/attributes/attribute_name.hpp>

Attribute names are represented with attribute_name objects which are used as keys in associative containers of attributes used by the library. The attribute_name object can be created from a string, so most of the time its use is transparent.

The name is not stored as a string within the attribute_name object. Instead, a process-wide unique identifier is generated and associated with the particular name. This association is preserved until the process termination, so every time the attribute_name object is created for the same name it obtains the same identifier. The association is not stable across the different runs of the application though.

[Warning] Warning

Since the association between string names and identifiers involves some state allocation, it is not advised to use externally provided or known to be changing strings for attribute names. Even if the name is not used in any log records, the association is preserved anyway. Continuously constructing attribute_name objects with unique string names may manifest itself as a memory leak.

Working with identifiers is much more efficient than with strings. For example, copying does not involve dynamic memory allocation and comparison operators are very lightweight. On the other hand, it is easy to get a human-readable attribute name for presentation, if needed.

The attribute_name class supports an empty (uninitialized) state when default constructed. In this state the name object is not equal to any other initialized name object. Uninitialized attribute names should not be passed to the library but can be useful in some contexts (e.g. when a delayed initialization is desired).

#include <boost/log/attributes/attribute_set.hpp>

Attribute set is an unordered associative container that maps attribute names to attributes. It is used in loggers and the logging core to store source-specific, thread-specific and global attributes. The interface is very similar to standard library associative containers and is described in the attribute_set class reference.

#include <boost/log/attributes/attribute_value_set.hpp>

Attribute value set is an unordered associative container that maps attribute names to attribute values. This container is used in log records to represent attribute values. Unlike conventional containers, attribute_value_set does not support removing or modifying elements after being inserted. This warrants that the attribute values that participated filtering will not disappear from the log record in the middle of the processing.

Additionally, the set can be constructed from three attribute sets, which are interpreted as the sets of source-specific, thread-specific and global attributes. The constructor adopts attribute values from the three attribute sets into a single set of attribute values. After construction, attribute_value_set is considered to be in an unfrozen state. This means that the container may keep references to the elements of the attribute sets used as the source for the value set construction. While in this state, neither the attribute sets nor the value set must not be modified in any way as this may make the value set corrupted. The value set can be used for reading in this state, its lookup operations will perform as usual. The value set can be frozen by calling the freeze method; the set will no longer be attached to the original attribute sets and will be available for further insertions after this call. The library will ensure that the value set is always frozen when a log record is returned from the logging core; the set is not frozen during filtering though.

[Tip] Tip

In the unfrozen state the value set may not have all attribute values acquired from the attributes. It will only acquire the values as requested by filters. After freezing the container has all attribute values. This transition allows to optimize the library so that attribute values are only acquired when needed.

For further details on the container interface please consult the attribute_value_set reference.

Since attribute values do not expose the stored value in the interface, an API is needed to acquire the stored value. The library provides two APIs for this purpose: value visitation and extraction.

#include <boost/log/attributes/value_visitation_fwd.hpp>
#include <boost/log/attributes/value_visitation.hpp>

Attribute value visitation implements the visitor design pattern, hence the naming. The user has to provide a unary function object (a visitor) which will be invoked on the stored attribute value. The caller also has to provide the expected type or set of possible types of the stored value. Obviously, the visitor must be capable of receiving an argument of the expected type. Visitation will only succeed if the stored type matches the expectation.

In order to apply the visitor, one should call the visit function on the attribute value. Let's see an example:

// Our attribute value visitor
struct print_visitor
{
    typedef void result_type;

    result_type operator() (int val) const
    {
        std::cout << "Visited value is int: " << val << std::endl;
    }

    result_type operator() (std::string const& val) const
    {
        std::cout << "Visited value is string: " << val << std::endl;
    }
};

void print_value(logging::attribute_value const& attr)
{
    // Define the set of expected types of the stored value
    typedef boost::mpl::vector< int, std::string > types;

    // Apply our visitor
    logging::visitation_result result = logging::visit< types >(attr, print_visitor());

    // Check the result
    if (result)
        std::cout << "Visitation succeeded" << std::endl;
    else
        std::cout << "Visitation failed" << std::endl;
}

See the complete code.

In this example we print the stored attribute value in our print_visitor. We expect the attribute value to have either int or std::string stored type; only in this case the visitor will be invoked and the visitation result will be positive. In case of failure the visitation_result class provides additional information on the failure reason. The class has the method named code which returns visitation error code. The following error codes are possible:

  • ok - visitation succeeded, the visitor has been invoked; visitation result is positive when this code is used
  • value_not_found - visitation failed because the requested value was not found; this code is used when visitation is applied to a log record or a set of attribute values rather than a single value
  • value_has_invalid_type - visitation failed because the value has type differing from any of the expected types

By default the visitor function result is ignored but it is possible to obtain it. To do this one should use a special save_result wrapper for the visitor; the wrapper will save the visitor resulting value into an external variable captured by reference. The visitor result is initialized when the returned visitation_result is positive. See the following example where we compute the hash value on the stored value.

struct hash_visitor
{
    typedef std::size_t result_type;

    result_type operator() (int val) const
    {
        std::size_t h = val;
        h = (h << 15) + h;
        h ^= (h >> 6) + (h << 7);
        return h;
    }

    result_type operator() (std::string const& val) const
    {
        std::size_t h = 0;
        for (std::string::const_iterator it = val.begin(), end = val.end(); it != end; ++it)
            h += *it;

        h = (h << 15) + h;
        h ^= (h >> 6) + (h << 7);
        return h;
    }
};

void hash_value(logging::attribute_value const& attr)
{
    // Define the set of expected types of the stored value
    typedef boost::mpl::vector< int, std::string > types;

    // Apply our visitor
    std::size_t h = 0;
    logging::visitation_result result = logging::visit< types >(attr, logging::save_result(hash_visitor(), h));

    // Check the result
    if (result)
        std::cout << "Visitation succeeded, hash value: " << h << std::endl;
    else
        std::cout << "Visitation failed" << std::endl;
}

See the complete code.

[Tip] Tip

When there is no default state for the visitor result it is convenient to use Boost.Optional to wrap the returned value. The optional will be initialized with the visitor result if visitation succeeded. In case if visitor is polymorphic (i.e. it has different result types depending on its argument type) Boost.Variant can be used to receive the resulting value. It is also worthwhile to use an empty type, such as boost::blank, to indicate the uninitialized state of the variant.

As it has been mentioned, visitation can also be applied to log records and attribute value sets. The syntax is the same, except that the attribute name also has to be specified. The visit algorithm will try to find the attribute value by name and then apply the visitor to the found element.

void hash_value(logging::record_view const& rec, logging::attribute_name name)
{
    // Define the set of expected types of the stored value
    typedef boost::mpl::vector< int, std::string > types;

    // Apply our visitor
    std::size_t h = 0;
    logging::visitation_result result = logging::visit< types >(name, rec, logging::save_result(hash_visitor(), h));

    // Check the result
    if (result)
        std::cout << "Visitation succeeded, hash value: " << h << std::endl;
    else
        std::cout << "Visitation failed" << std::endl;
}

Also, for convenience attribute_value has the method named visit with the same meaning as the free function applied to the attribute value.

#include <boost/log/attributes/value_extraction_fwd.hpp>
#include <boost/log/attributes/value_extraction.hpp>

Attribute value extraction API allows to acquire a reference to the stored value. It does not require a visitor function object, but the user still has to provide the expected type or a set of types the stored value may have.

void print_value(logging::attribute_value const& attr)
{
    // Extract a reference to the stored value
    logging::value_ref< int > val = logging::extract< int >(attr);

    // Check the result
    if (val)
        std::cout << "Extraction succeeded: " << val.get() << std::endl;
    else
        std::cout << "Extraction failed" << std::endl;
}

See the complete code.

In this example we expect the attribute value to have the stored type int. The extract function attempts to extract a reference to the stored value and returns the filled value_ref object if succeeded.

Value extraction can also be used with a set of expected stored types. The following code snippet demonstrates this:

void print_value_multiple_types(logging::attribute_value const& attr)
{
    // Define the set of expected types of the stored value
    typedef boost::mpl::vector< int, std::string > types;

    // Extract a reference to the stored value
    logging::value_ref< types > val = logging::extract< types >(attr);

    // Check the result
    if (val)
    {
        std::cout << "Extraction succeeded" << std::endl;
        switch (val.which())
        {
        case 0:
            std::cout << "int: " << val.get< int >() << std::endl;
            break;

        case 1:
            std::cout << "string: " << val.get< std::string >() << std::endl;
            break;
        }
    }
    else
        std::cout << "Extraction failed" << std::endl;
}

Notice that we used which method of the returned reference to dispatch between possible types. The method returns the index of the type in the types sequence. Also note that the get method now accepts an explicit template parameter to select the reference type to acquire; naturally, this type must correspond to the actual referred type, which is warranted by the switch/case statement in our case.

Value visitation is also supported by the value_ref object. Here is how we compute a hash value from the extracted value:

struct hash_visitor
{
    typedef std::size_t result_type;

    result_type operator() (int val) const
    {
        std::size_t h = val;
        h = (h << 15) + h;
        h ^= (h >> 6) + (h << 7);
        return h;
    }

    result_type operator() (std::string const& val) const
    {
        std::size_t h = 0;
        for (std::string::const_iterator it = val.begin(), end = val.end(); it != end; ++it)
            h += *it;

        h = (h << 15) + h;
        h ^= (h >> 6) + (h << 7);
        return h;
    }
};

void hash_value(logging::attribute_value const& attr)
{
    // Define the set of expected types of the stored value
    typedef boost::mpl::vector< int, std::string > types;

    // Extract the stored value
    logging::value_ref< types > val = logging::extract< types >(attr);

    // Check the result
    if (val)
        std::cout << "Extraction succeeded, hash value: " << val.apply_visitor(hash_visitor()) << std::endl;
    else
        std::cout << "Extraction failed" << std::endl;
}

Lastly, like with value visitation, value extraction can also be applied to log records and attribute value sets.

void hash_value(logging::record_view const& rec, logging::attribute_name name)
{
    // Define the set of expected types of the stored value
    typedef boost::mpl::vector< int, std::string > types;

    // Extract the stored value
    logging::value_ref< types > val = logging::extract< types >(name, rec);

    // Check the result
    if (val)
        std::cout << "Extraction succeeded, hash value: " << val.apply_visitor(hash_visitor()) << std::endl;
    else
        std::cout << "Extraction failed" << std::endl;
}

In addition the library provides two special variants of the extract function: extract_or_throw and extract_or_default. As the naming implies, the functions provide different behavior in case if the attribute value cannot be extracted. The former one throws an exception if the value cannot be extracted and the latter one returns the default value.

[Warning] Warning

Care must be taken with the extract_or_default function. The function accepts the default value is accepted by constant reference, and this reference can eventually be returned from extract_or_default. If a temporary object as used for the default value, user must ensure that the result of extract_or_default is saved by value and not by reference. Otherwise the saved reference may become dangling when the temporary is destroyed.

Similarly to visit, the attribute_value class has methods named extract, extract_or_throw and extract_or_default with the same meaning as the corresponding free functions applied to the attribute value.

#include <boost/log/attributes/scoped_attribute.hpp>

Scoped attributes are a powerful mechanism of tagging log records that can be used for different purposes. As the naming implies, scoped attributes are registered in the beginning of a scope and unregistered on the end of the scope. The mechanism includes the following macros:

BOOST_LOG_SCOPED_LOGGER_ATTR(logger, attr_name, attr);
BOOST_LOG_SCOPED_THREAD_ATTR(attr_name, attr);

The first macro registers a source-specific attribute in the logger logger object. The attribute name and the attribute itself are given in the attr_name and attr arguments. The second macro does exactly the same but the attribute is registered for the current thread in the logging core (which does not require a logger).

[Note] Note

If an attribute with the same name is already registered in the logger/logging core, the macros won't override the existing attribute and will eventually have no effect. See Rationale for a more detailed explanation of the reasons for such behavior.

Usage example follows:

BOOST_LOG_DECLARE_GLOBAL_LOGGER(my_logger, src::logger_mt)

void foo()
{
    // This log record will also be marked with the "Tag" attribute,
    // whenever it is called from the A::bar function.
    // It will not be marked when called from other places.
    BOOST_LOG(get_my_logger()) << "A log message from foo";
}

struct A
{
    src::logger m_Logger;

    void bar()
    {
        // Set a thread-wide markup tag.
        // Note the additional parentheses to form a Boost.PP sequence.
        BOOST_LOG_SCOPED_THREAD_ATTR("Tag",
            attrs::constant< std::string >("Called from A::bar"));

        // This log record will be marked
        BOOST_LOG(m_Logger) << "A log message from A::bar";

        foo();
    }
};

int main(int, char*[])
{
    src::logger lg;

    // Let's measure our application run time
    BOOST_LOG_SCOPED_LOGGER_ATTR(lg, "RunTime", attrs::timer());

    // Mark application start.
    // The "RunTime" attribute should be nearly 0 at this point.
    BOOST_LOG(lg) << "Application started";

    // Note that no other log records are affected by the "RunTime" attribute.
    foo();

    A a;
    a.bar();

    // Mark application ending.
    // The "RunTime" attribute will show the execution time elapsed.
    BOOST_LOG(lg) << "Application ended";

    return 0;
}

It is quite often convenient to mark a group of log records with a constant value in order to be able to filter the records later. The library provides two convenience macros just for this purpose:

BOOST_LOG_SCOPED_LOGGER_TAG(logger, tag_name, tag_value);
BOOST_LOG_SCOPED_THREAD_TAG(tag_name, tag_value);

The macros are effectively wrappers around BOOST_LOG_SCOPED_LOGGER_ATTR and BOOST_LOG_SCOPED_THREAD_ATTR, respectively. For example, the "Tag" scoped attribute from the example above can be registered like this:

BOOST_LOG_SCOPED_THREAD_TAG("Tag", "Called from A::bar");
[Warning] Warning

When using scoped attributes, make sure that the scoped attribute is not altered in the attribute set in which it was registered. For example, one should not clear or reinstall the attribute set of the logger if there are logger-specific scoped attributes registered in it. Otherwise the program will likely crash. This issue is especially critical in multithreaded application, when one thread may not know whether there are scoped attributes in the logger or there are not. Future releases may solve this limitation but currently the scoped attribute must remain intact until unregistered on leaving the scope.

Although the described macros are intended to be the primary interface for the functionality, there is also a C++ interface available. It may be useful if the user decides to develop his own macros that cannot be based on the existing ones.

Any scoped attribute is attached to a generic sentry object of type scoped_attribute. As long as the sentry exists, the attribute is registered. There are several functions that create sentries for source or thread-specific attributes:

// Source-specific scoped attribute registration
template< typename LoggerT >
[unspecified] add_scoped_logger_attribute(
    LoggerT& l,
    attribute_name const& name,
    attribute const& attr);

// Thread-specific scoped attribute registration
template< typename CharT >
[unspecified] add_scoped_thread_attribute(
    attribute_name const& name,
    attribute const& attr);

An object of the scoped_attribute type is able to attach results of each of these functions on its construction. For example, BOOST_LOG_SCOPED_LOGGER_ATTR(lg, "RunTime", attrs::timer()) can roughly be expanded to this:

attrs::scoped_attribute sentry =
    attrs::add_scoped_logger_attribute(lg, "RunTime", attrs::timer());

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