boost/beast/core/impl/async_base.hpp
//
// Copyright (c) 2016-2019 Vinnie Falco (vinnie dot falco at gmail dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Official repository: https://github.com/boostorg/beast
//
#ifndef BOOST_BEAST_CORE_IMPL_ASYNC_BASE_HPP
#define BOOST_BEAST_CORE_IMPL_ASYNC_BASE_HPP
#include <boost/core/exchange.hpp>
namespace boost {
namespace beast {
namespace detail {
template<class State, class Allocator>
struct allocate_stable_state final
: stable_base
, boost::empty_value<Allocator>
{
State value;
template<class... Args>
explicit
allocate_stable_state(
Allocator const& alloc,
Args&&... args)
: boost::empty_value<Allocator>(
boost::empty_init_t{}, alloc)
, value{std::forward<Args>(args)...}
{
}
void destroy() override
{
using A = typename allocator_traits<
Allocator>::template rebind_alloc<
allocate_stable_state>;
A a(this->get());
auto* p = this;
p->~allocate_stable_state();
a.deallocate(p, 1);
}
};
} // detail
template<
class Handler,
class Executor1,
class Allocator,
class Function>
boost::asio::asio_handler_invoke_is_deprecated
asio_handler_invoke(
Function&& f,
async_base<Handler, Executor1, Allocator>* p)
{
using boost::asio::asio_handler_invoke;
return asio_handler_invoke(f,
p->get_legacy_handler_pointer());
}
template<
class Handler,
class Executor1,
class Allocator>
boost::asio::asio_handler_allocate_is_deprecated
asio_handler_allocate(
std::size_t size,
async_base<Handler, Executor1, Allocator>* p)
{
using boost::asio::asio_handler_allocate;
return asio_handler_allocate(size,
p->get_legacy_handler_pointer());
}
template<
class Handler,
class Executor1,
class Allocator>
boost::asio::asio_handler_deallocate_is_deprecated
asio_handler_deallocate(
void* mem, std::size_t size,
async_base<Handler, Executor1, Allocator>* p)
{
using boost::asio::asio_handler_deallocate;
return asio_handler_deallocate(mem, size,
p->get_legacy_handler_pointer());
}
template<
class Handler,
class Executor1,
class Allocator>
bool
asio_handler_is_continuation(
async_base<Handler, Executor1, Allocator>* p)
{
using boost::asio::asio_handler_is_continuation;
return asio_handler_is_continuation(
p->get_legacy_handler_pointer());
}
template<
class State,
class Handler,
class Executor1,
class Allocator,
class... Args>
State&
allocate_stable(
stable_async_base<
Handler, Executor1, Allocator>& base,
Args&&... args)
{
using allocator_type = typename stable_async_base<
Handler, Executor1, Allocator>::allocator_type;
using state = detail::allocate_stable_state<
State, allocator_type>;
using A = typename detail::allocator_traits<
allocator_type>::template rebind_alloc<state>;
struct deleter
{
allocator_type alloc;
state* ptr;
~deleter()
{
if(ptr)
{
A a(alloc);
a.deallocate(ptr, 1);
}
}
};
A a(base.get_allocator());
deleter d{base.get_allocator(), a.allocate(1)};
::new(static_cast<void*>(d.ptr))
state(d.alloc, std::forward<Args>(args)...);
d.ptr->next_ = base.list_;
base.list_ = d.ptr;
return boost::exchange(d.ptr, nullptr)->value;
}
} // beast
} // boost
#endif