Boost C++ Libraries

...one of the most highly regarded and expertly designed C++ library projects in the world. Herb Sutter and Andrei Alexandrescu, C++ Coding Standards

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Benchmarks

Fill performance
Iteration performance

The library is designed to be fast. When configured correctly, it is one of the fastest libraries on the market. If you find a library that is faster than Boost.Histogram, please submit an issue on Github. We care about performance.

That being said, the time spend in filling the histogram is usually not the bottleneck of an application. Only in processing of really large data sets the performance of the histogram can be important.

All benchmarks are compiled on a laptop with a 2,9 GHz Intel Core i5 processor with Apple LLVM (clang-1001.0.46.4) and the flags -DNDEBUG -O3 -funsafe-math-optimizations. Adding -fno-exceptions -fno-rtti would increase the Boost.Histogram performance by another (10-20) %, but this is not done here out of fairness, since the ROOT histograms do not compile with these options.

The fill performance of different configurations of Boost.Histogram are compared with histogram classes and functions from other libraries. Random numbers from a uniform and a normal distribution are filled into histograms with 1, 2, 3, and 6 axes. 100 bins per axis are used for 1, 2, 3 axes. 10 bins per axis for the case with 6 axes. The histogram can be filled with the call operator operator() or the more efficient fill-method. Results are shown for both. The GSL offers only 1D and 2D histograms, so there are no entries for the higher dimensional benchmarks. Raw timing results are converted to average number of CPU cycles used per input value.

There is one bar for each benchmark, and the upper end has a hatched part. The full bar is the result when the histograms are filled with random normally distributed data that falls outside of the axis domain in about 10 % of the cases. This makes the branch predictors in the CPU fail every now and then, which degrades performance. The bar without the hatched part is the result when the histograms are filled with uniform random numbers which are always inside the axis range.

ROOT 6

ROOT classes (TH1I for 1D, TH2I for 2D, TH3I for 3D and THnI for 6D)

GSL

GSL histograms for 1D and 2D

boost-SS

Histogram with std::tuple<axis::regular<>> and std::vector<int>

boost-SD

Histogram with std::tuple<axis::regular<>> with boost::histogram::unlimited_storage

boost-DS

Histogram with std::vector<axis::variant<axis::regular<>>> with std::vector<int>

boost-DD

Histogram with std::vector<axis::variant<axis::regular<>>> with boost::histogram::unlimited_storage

Boost.Histogram is faster than other libraries. Simultaneously, it is much more flexible, since the axis and storage types can be customized.

When operator() is used, a histogram with compile-time configured axes is always faster than one with run-time configured axes. The boost::histogram::unlimited_storage is faster than a std::vector<int> for histograms with many bins, because it uses the cache more effectively due to its smaller memory consumption per bin. If the number of bins is small, it is slower because of the overhead of handling memory dynamically. If the fill method is used, histograms with run-time configured axes are as fast for 2D histograms and higher. In this case, using std::vector<int> for storage is faster in all benchmarks that were carried out, although the performance gap to boost::histogram::unlimited_storage shrinks for higher dimensions.

Boost.Histogram provides the boost::histogram::indexed range generator for convenient iteration over the histogram cells. Using the range generator is very convenient and it is faster than by writing nested for-loops.

// nested for loops over 2d histogram
for (int i = 0; i < h.axis(0).size(); ++i) {
  for (int j = 0; j < h.axis(1).size(); ++j) {
    std::cout << i << " " << j << " " << h.at(i, j) << std::endl;
  }
}

// same, with indexed range generator
for (auto&& x : boost::histogram::indexed(h)) {
  std::cout << x.index(0) << " " << x.index(1) << " " << *x << std::endl;
}

The access time per bin is compared for these two iteration strategies for histograms that hold the axes in a std::tuple (tuple), in a std::vector (vector), and in a std::vector<boost::histogram::axis::variant> (vector of variants). The access time per bin is measured for axis with 4 to 128 bins per axis.


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