...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
The socket type when rebound to the specified executor.
typedef basic_seq_packet_socket< Protocol, Executor1 > other;
Name |
Description |
---|---|
Rebinds the socket type to another executor. |
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Socket option to permit sending of broadcast messages. |
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IO control command to get the amount of data that can be read without blocking. |
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Socket option to enable socket-level debugging. |
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Socket option to prevent routing, use local interfaces only. |
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Socket option to report aborted connections on accept. |
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The endpoint type. |
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The type of the executor associated with the object. |
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Socket option to send keep-alives. |
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Socket option to specify whether the socket lingers on close if unsent data is present. |
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A basic_socket is always the lowest layer. |
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Bitmask type for flags that can be passed to send and receive operations. |
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The native representation of a socket. |
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Socket option for putting received out-of-band data inline. |
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The protocol type. |
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Socket option for the receive buffer size of a socket. |
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Socket option for the receive low watermark. |
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Socket option to allow the socket to be bound to an address that is already in use. |
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Socket option for the send buffer size of a socket. |
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Socket option for the send low watermark. |
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Different ways a socket may be shutdown. |
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Wait types. |
Name |
Description |
---|---|
Assign an existing native socket to the socket. |
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Start an asynchronous connect. |
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Start an asynchronous receive. |
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Start an asynchronous send. |
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Asynchronously wait for the socket to become ready to read, ready to write, or to have pending error conditions. |
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Determine whether the socket is at the out-of-band data mark. |
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Determine the number of bytes available for reading. |
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Construct a basic_seq_packet_socket without opening it. |
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Bind the socket to the given local endpoint. |
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Cancel all asynchronous operations associated with the socket. |
|
Close the socket. |
|
Connect the socket to the specified endpoint. |
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Get the executor associated with the object. |
|
Get an option from the socket. |
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Perform an IO control command on the socket. |
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Determine whether the socket is open. |
|
Get the local endpoint of the socket. |
|
Get a reference to the lowest layer. |
|
Get the native socket representation. |
|
Gets the non-blocking mode of the native socket implementation.
|
|
Gets the non-blocking mode of the socket. |
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Open the socket using the specified protocol. |
|
Move-assign a basic_seq_packet_socket from another. |
|
Receive some data on the socket. |
|
Release ownership of the underlying native socket. |
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Get the remote endpoint of the socket. |
|
Send some data on the socket. |
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Set an option on the socket. |
|
Disable sends or receives on the socket. |
|
Wait for the socket to become ready to read, ready to write, or to have pending error conditions. |
|
Destroys the socket. |
Name |
Description |
---|---|
(Deprecated: Use max_listen_connections.) The maximum length of the queue of pending incoming connections. |
|
The maximum length of the queue of pending incoming connections. |
|
Specify that the data should not be subject to routing. |
|
Specifies that the data marks the end of a record. |
|
Process out-of-band data. |
|
Peek at incoming data without removing it from the input queue. |
Name |
Description |
---|---|
The basic_seq_packet_socket
class template provides asynchronous and blocking sequenced packet socket
functionality.
Distinct objects: Safe.
Shared objects: Unsafe.
Header: boost/asio/basic_seq_packet_socket.hpp
Convenience header: boost/asio.hpp