...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
The async_connect
function is a composed asynchronous operation that establishes a socket connection
by trying each endpoint in a sequence.
Asynchronously establishes a socket connection by trying each endpoint in a sequence.
template< typename Protocol, typename Executor, typename EndpointSequence, typename RangeConnectHandler> DEDUCED async_connect( basic_socket< Protocol, Executor > & s, const EndpointSequence & endpoints, RangeConnectHandler && handler, typename enable_if< is_endpoint_sequence< EndpointSequence >::value >::type * = 0); » more...
(Deprecated: Use range overload.) Asynchronously establishes a socket connection by trying each endpoint in a sequence.
template< typename Protocol, typename Executor, typename Iterator, typename IteratorConnectHandler> DEDUCED async_connect( basic_socket< Protocol, Executor > & s, Iterator begin, IteratorConnectHandler && handler, typename enable_if<!is_endpoint_sequence< Iterator >::value >::type * = 0); » more...
Asynchronously establishes a socket connection by trying each endpoint in a sequence.
template< typename Protocol, typename Executor, typename Iterator, typename IteratorConnectHandler> DEDUCED async_connect( basic_socket< Protocol, Executor > & s, Iterator begin, Iterator end, IteratorConnectHandler && handler); » more... template< typename Protocol, typename Executor, typename EndpointSequence, typename ConnectCondition, typename RangeConnectHandler> DEDUCED async_connect( basic_socket< Protocol, Executor > & s, const EndpointSequence & endpoints, ConnectCondition connect_condition, RangeConnectHandler && handler, typename enable_if< is_endpoint_sequence< EndpointSequence >::value >::type * = 0); » more...
(Deprecated: Use range overload.) Asynchronously establishes a socket connection by trying each endpoint in a sequence.
template< typename Protocol, typename Executor, typename Iterator, typename ConnectCondition, typename IteratorConnectHandler> DEDUCED async_connect( basic_socket< Protocol, Executor > & s, Iterator begin, ConnectCondition connect_condition, IteratorConnectHandler && handler, typename enable_if<!is_endpoint_sequence< Iterator >::value >::type * = 0); » more...
Asynchronously establishes a socket connection by trying each endpoint in a sequence.
template< typename Protocol, typename Executor, typename Iterator, typename ConnectCondition, typename IteratorConnectHandler> DEDUCED async_connect( basic_socket< Protocol, Executor > & s, Iterator begin, Iterator end, ConnectCondition connect_condition, IteratorConnectHandler && handler); » more...
Header: boost/asio/connect.hpp
Convenience header: boost/asio.hpp