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libs/beast/example/websocket/client/sync/websocket_client_sync.cpp

//
// Copyright (c) 2016-2017 Vinnie Falco (vinnie dot falco at gmail dot com)
//
// Distributed under the Boost Software License, Version 1.0. (See accompanying
// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
//
// Official repository: https://github.com/boostorg/beast
//

//------------------------------------------------------------------------------
//
// Example: WebSocket client, synchronous
//
//------------------------------------------------------------------------------

//[example_websocket_client

#include <boost/beast/core.hpp>
#include <boost/beast/websocket.hpp>
#include <boost/asio/connect.hpp>
#include <boost/asio/ip/tcp.hpp>
#include <cstdlib>
#include <iostream>
#include <string>

using tcp = boost::asio::ip::tcp;               // from <boost/asio/ip/tcp.hpp>
namespace websocket = boost::beast::websocket;  // from <boost/beast/websocket.hpp>

// Sends a WebSocket message and prints the response
int main(int argc, char** argv)
{
    try
    {
        // Check command line arguments.
        if(argc != 4)
        {
            std::cerr <<
                "Usage: websocket-client-sync <host> <port> <text>\n" <<
                "Example:\n" <<
                "    websocket-client-sync echo.websocket.org 80 \"Hello, world!\"\n";
            return EXIT_FAILURE;
        }
        auto const host = argv[1];
        auto const port = argv[2];
        auto const text = argv[3];

        // The io_context is required for all I/O
        boost::asio::io_context ioc;

        // These objects perform our I/O
        tcp::resolver resolver{ioc};
        websocket::stream<tcp::socket> ws{ioc};

        // Look up the domain name
        auto const results = resolver.resolve(host, port);

        // Make the connection on the IP address we get from a lookup
        boost::asio::connect(ws.next_layer(), results.begin(), results.end());

        // Perform the websocket handshake
        ws.handshake(host, "/");

        // Send the message
        ws.write(boost::asio::buffer(std::string(text)));

        // This buffer will hold the incoming message
        boost::beast::multi_buffer buffer;

        // Read a message into our buffer
        ws.read(buffer);

        // Close the WebSocket connection
        ws.close(websocket::close_code::normal);

        // If we get here then the connection is closed gracefully

        // The buffers() function helps print a ConstBufferSequence
        std::cout << boost::beast::buffers(buffer.data()) << std::endl;
    }
    catch(std::exception const& e)
    {
        std::cerr << "Error: " << e.what() << std::endl;
        return EXIT_FAILURE;
    }
    return EXIT_SUCCESS;
}

//]