...one of the most highly
regarded and expertly designed C++ library projects in the
world. — Herb Sutter and Andrei
Write part of a message to a stream asynchronously using a serializer.
Defined in header
template< class AsyncWriteStream, bool isRequest, class Body, class Fields, class WriteHandler> void-or-deduced async_write_some( AsyncWriteStream& stream, serializer< isRequest, Body, Fields >& sr, WriteHandler&& handler);
This function is used to write part of a message to a stream asynchronously using a caller-provided HTTP/1 serializer. The function call always returns immediately. The asynchronous operation will continue until one of the following conditions is true:
This operation is implemented in terms of zero or more calls to the stream's
and is known as a composed operation. The program must
ensure that the stream performs no other writes until this operation completes.
The amount of data actually transferred is controlled by the behavior of
the underlying stream, subject to the buffer size limit of the serializer
obtained or set through a call to
http::serializer::limit. Setting a limit and performing
bounded work helps applications set reasonable timeouts. It also allows application-level
flow control to function correctly. For example when using a TCP/IP based
The stream to which the data is to be written. The type must support the AsyncWriteStream concept.
The serializer to use. The object must remain valid at least until the handler is called; ownership is not transferred.
The handler to be called when the operation completes. Copies will be made of the handler as required. The equivalent function signature of the handler must be:
void handler( error_code const& error, // result of operation std::size_t bytes_transferred // the number of bytes written to the stream );
Regardless of whether the asynchronous operation completes immediately
or not, the handler will not be invoked from within this function.
Invocation of the handler will be performed in a manner equivalent