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Class packed_skeleton_oarchive

boost::mpi::packed_skeleton_oarchive — An archiver that records the binary skeleton of a data structure into a buffer.

Synopsis

// In header: <boost/mpi/skeleton_and_content.hpp>


class packed_skeleton_oarchive : public ignore_oprimitive {
public:
  // construct/copy/destruct
  packed_skeleton_oarchive(MPI_Comm const &, 
                           unsigned int = boost::archive::no_header);
  explicit packed_skeleton_oarchive(packed_oarchive &);

  // public member functions
  const packed_oarchive & get_skeleton() const;
};

Description

The packed_skeleton_oarchive class is an Archiver (as in the Boost.Serialization library) that can record the shape of a data structure (called the "skeleton") into a binary representation stored in a buffer. The packed_skeleton_oarchive is typically used by the send of a skeleton, to pack the skeleton of a data structure for transmission separately from the content.

Users will not generally need to use packed_skeleton_oarchive directly. Instead, use skeleton or get_skeleton.

packed_skeleton_oarchive public construct/copy/destruct

  1. packed_skeleton_oarchive(MPI_Comm const & comm, 
                             unsigned int flags = boost::archive::no_header);

    Construct a packed_skeleton_oarchive for the given communicator.

    Parameters:

    comm

    The communicator over which this archive will be transmitted.

    flags

    Control the serialization of the skeleton. Refer to the Boost.Serialization documentation before changing the default flags.

  2. explicit packed_skeleton_oarchive(packed_oarchive & archive);

    Construct a packed_skeleton_oarchive that packs a skeleton into the given archive.

    Parameters:

    archive

    the archive to which the skeleton will be packed.

packed_skeleton_oarchive public member functions

  1. const packed_oarchive & get_skeleton() const;

    Retrieve the archive corresponding to this skeleton.


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