boost/spirit/home/phoenix/operator/io.hpp
/*=============================================================================
Copyright (c) 2001-2007 Joel de Guzman
Distributed under the Boost Software License, Version 1.0. (See accompanying
file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
==============================================================================*/
#ifndef PHOENIX_OPERATOR_IO_HPP
#define PHOENIX_OPERATOR_IO_HPP
#include <boost/spirit/home/phoenix/operator/detail/io.hpp>
namespace boost { namespace phoenix
{
///////////////////////////////////////////////////////////////////////////////
//
// overloads for std::basic_ostream and std::basic_istream
//
///////////////////////////////////////////////////////////////////////////////
template <typename T0, typename T1>
inline typename detail::enable_if_ostream<T0, T1>::type
operator<<(T0& a0, actor<T1> const& a1)
{
return compose<shift_left_eval>(phoenix::ref(a0), a1);
}
template <typename T0, typename T1>
inline typename detail::enable_if_istream<T0, T1>::type
operator>>(T0& a0, actor<T1> const& a1)
{
return compose<shift_right_eval>(phoenix::ref(a0), a1);
}
// resolve ambiguities with fusion.
template <typename T1>
inline typename detail::enable_if_ostream<std::ostream, T1>::type
operator<<(std::ostream& a0, actor<T1> const& a1)
{
return compose<shift_left_eval>(phoenix::ref(a0), a1);
}
template <typename T1>
inline typename detail::enable_if_istream<std::istream, T1>::type
operator>>(std::istream& a0, actor<T1> const& a1)
{
return compose<shift_right_eval>(phoenix::ref(a0), a1);
}
///////////////////////////////////////////////////////////////////////////////
//
// overloads for I/O manipulators.
//
///////////////////////////////////////////////////////////////////////////////
template <typename T0>
inline actor<typename as_composite<
shift_left_eval, actor<T0>, detail::omanip_type>::type>
operator<<(actor<T0> const& a0, detail::omanip_type a1)
{
return compose<shift_left_eval>(a0, a1);
}
template <typename T0>
inline actor<typename as_composite<
shift_left_eval, actor<T0>, detail::iomanip_type>::type>
operator<<(actor<T0> const& a0, detail::iomanip_type a1)
{
return compose<shift_left_eval>(a0, a1);
}
template <typename T0>
inline actor<typename as_composite<
shift_right_eval, actor<T0>, detail::imanip_type>::type>
operator>>(actor<T0> const& a0, detail::imanip_type a1)
{
return compose<shift_right_eval>(a0, a1);
}
template <typename T0>
inline actor<typename as_composite<
shift_right_eval, actor<T0>, detail::iomanip_type>::type>
operator>>(actor<T0> const& a0, detail::iomanip_type a1)
{
return compose<shift_right_eval>(a0, a1);
}
}}
#endif