...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
#include <boost/math/special_functions/next.hpp>
namespace boost{ namespace math{ template <class FPT> FPT nextafter(FPT val, FPT direction); }} // namespaces
This is an implementation of the nextafter
function included in the C99 standard. (It is also effectively an implementation
of the C99 'nexttoward' legacy function which differs only having a long
double direction, and can generally serve in its place if required).
Note | |
---|---|
The C99 functions must use suffixes f and l to distinguish float and long double versions. C++ uses the template mechanism instead. |
Returns the next representable value after x in the
direction of y. If x
== y
then returns x. If x is non-finite
then returns the result of a domain_error.
If there is no such value in the direction of y then
returns an overflow_error.
The two representations using a 32-bit float either side of unity are:
The nearest (exact) representation of 1.F is 1.00000000 nextafter(1.F, 999) is 1.00000012 nextafter(1/f, -999) is 0.99999994 The nearest (not exact) representation of 0.1F is 0.100000001 nextafter(0.1F, 10) is 0.100000009 nextafter(0.1F, 10) is 0.099999994