...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
Typedef for the typical usage of a random-access handle.
typedef basic_random_access_handle random_access_handle;
Name |
Description |
---|---|
The underlying implementation type of I/O object. |
|
A basic_handle is always the lowest layer. |
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The native representation of a handle. |
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The type of the service that will be used to provide I/O operations. |
Name |
Description |
---|---|
Assign an existing native handle to the handle. |
|
Start an asynchronous read at the specified offset. |
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Start an asynchronous write at the specified offset. |
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Construct a basic_random_access_handle without opening it. Construct a basic_random_access_handle on an existing native handle. |
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Cancel all asynchronous operations associated with the handle. |
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Close the handle. |
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Get the io_service associated with the object. |
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(Deprecated: use get_io_service().) Get the io_service associated with the object. |
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Determine whether the handle is open. |
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Get a reference to the lowest layer. Get a const reference to the lowest layer. |
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Get the native handle representation. |
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Read some data from the handle at the specified offset. |
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Write some data to the handle at the specified offset. |
Name |
Description |
---|---|
The underlying implementation of the I/O object. |
|
The service associated with the I/O object. |
The windows::basic_random_access_handle class template provides asynchronous and blocking random-access handle functionality.
Distinct objects: Safe.
Shared objects: Unsafe.