...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
Start an asynchronous send on a connected socket.
template< typename ConstBufferSequence, typename WriteHandler> void async_send( const ConstBufferSequence & buffers, WriteHandler handler); template< typename ConstBufferSequence, typename WriteHandler> void async_send( const ConstBufferSequence & buffers, socket_base::message_flags flags, WriteHandler handler);