...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
Start an asynchronous operation to write all of the supplied data at the specified offset.
template< typename AsyncRandomAccessWriteDevice, typename ConstBufferSequence, typename WriteHandler> void async_write_at( AsyncRandomAccessWriteDevice & d, boost::uint64_t offset, const ConstBufferSequence & buffers, WriteHandler handler);
This function is used to asynchronously write a certain number of bytes of data to a random access device at a specified offset. The function call always returns immediately. The asynchronous operation will continue until one of the following conditions is true:
This operation is implemented in terms of zero or more calls to the device's async_write_some_at function.
The device to which the data is to be written. The type must support the AsyncRandomAccessWriteDevice concept.
The offset at which the data will be written.
One or more buffers containing the data to be written. Although the buffers object may be copied as necessary, ownership of the underlying memory blocks is retained by the caller, which must guarantee that they remain valid until the handler is called.
The handler to be called when the write operation completes. Copies will be made of the handler as required. The function signature of the handler must be:
void handler( // Result of operation. const boost::system::error_code& error, // Number of bytes written from the buffers. If an error // occurred, this will be less than the sum of the buffer sizes. std::size_t bytes_transferred );
Regardless of whether the asynchronous operation completes immediately or not, the handler will not be invoked from within this function. Invocation of the handler will be performed in a manner equivalent to using boost::asio::io_service::post().
To write a single data buffer use the buffer function as follows:
boost::asio::async_write_at(d, 42, boost::asio::buffer(data, size), handler);
See the buffer documentation for information on writing multiple buffers in one go, and how to use it with arrays, boost::array or std::vector.