...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
In the following example, the library user inserted comments to guide future programmers:
typedef bimap < multiset_of<std::string>, int > People; People people; // ... int user_id; std::cin >> user_id; // people.right : map<id,name> People::right_const_iterator id_iter = people.right.find(user_id); if( id_iter != people.right.end() ) { // first : id // second : name std::cout << "name: " << id_iter->second << std::endl << "id: " << id_iter->first << std::endl; } else { std::cout << "Unknown id, users are:" << std::endl; // people.left : map<name,id> for( People::left_const_iterator name_iter = people.left.begin(), iend = people.left.end(); name_iter != iend; ++name_iter ) { // first : name // second : id std::cout << "name: " << name_iter->first << std::endl << "id: " << name_iter->second << std::endl; } }
In Boost.Bimap there is a better way to document the code and in the meantime helping you to write more mantainable and readable code. You can tag the two collections of the bimap so they can be accessed by more descriptive names.
A tagged type is a type that has been labelled using a tag. A tag is any
valid C++ type. In a bimap, the types are always tagged. If you do not specify
your own tag, the container uses member_at::left
and member_at::right
to tag the left and right sides respectively.
In order to specify a custom tag, the type of each side has to be tagged.
Tagging a type is very simple:
typedef tagged< int, a_tag > tagged_int;
Now we can rewrite the example:
struct id {}; // Tag for the identification number struct name {}; // Tag for the name of the person typedef bimap < tagged< int , id > , multiset_of< tagged< std::string, name > > > People; People people; // ... int user_id; std::cin >> user_id; People::map_by<id>::const_iterator id_iter = people.by<id>().find(user_id); if( id_iter != people.by<id>().end() ) { std::cout << "name: " << id_iter->get<name>() << std::endl << "id: " << id_iter->get<id>() << std::endl; } else { std::cout << "Unknown id, users are:" << std::endl; for( People::map_by<name>::const_iterator name_iter = people.by<name>().begin(), iend = people.by<name>().end(); name_iter != iend; ++name_iter ) { std::cout << "name: " << name_iter->get<name>() << std::endl << "id: " << name_iter->get<id>() << std::endl; } }
Here is a list of common structures in both tagged and untagged versions. Remember that when the bimap has user defined tags you can still use the untagged version structures.
struct Left {}; struct Right {}; typedef bimap< multiset_of< tagged< int, Left > >, unordered_set_of< tagged< int, Right > > > bm_type; bm_type bm; //... bm_type::iterator iter = bm.begin(); bm_type::left_iterator left_iter = bm.left.begin(); bm_type::right_iterator right_iter = bm.right.begin();
Table 1.3. Equivalence of expresions using user defined names
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