...one of the most highly
regarded and expertly designed C++ library projects in the
world.
— Herb Sutter and Andrei
Alexandrescu, C++
Coding Standards
Attempt to read a certain amount of data at the specified offset before returning.
template< typename SyncRandomAccessReadDevice, typename MutableBufferSequence> std::size_t read_at( SyncRandomAccessReadDevice & d, boost::uint64_t offset, const MutableBufferSequence & buffers); template< typename SyncRandomAccessReadDevice, typename MutableBufferSequence, typename CompletionCondition> std::size_t read_at( SyncRandomAccessReadDevice & d, boost::uint64_t offset, const MutableBufferSequence & buffers, CompletionCondition completion_condition); template< typename SyncRandomAccessReadDevice, typename MutableBufferSequence, typename CompletionCondition> std::size_t read_at( SyncRandomAccessReadDevice & d, boost::uint64_t offset, const MutableBufferSequence & buffers, CompletionCondition completion_condition, boost::system::error_code & ec); template< typename SyncRandomAccessReadDevice, typename Allocator> std::size_t read_at( SyncRandomAccessReadDevice & d, boost::uint64_t offset, basic_streambuf< Allocator > & b); template< typename SyncRandomAccessReadDevice, typename Allocator, typename CompletionCondition> std::size_t read_at( SyncRandomAccessReadDevice & d, boost::uint64_t offset, basic_streambuf< Allocator > & b, CompletionCondition completion_condition); template< typename SyncRandomAccessReadDevice, typename Allocator, typename CompletionCondition> std::size_t read_at( SyncRandomAccessReadDevice & d, boost::uint64_t offset, basic_streambuf< Allocator > & b, CompletionCondition completion_condition, boost::system::error_code & ec);