boost/units/is_quantity_of_system.hpp
// Boost.Units - A C++ library for zero-overhead dimensional analysis and
// unit/quantity manipulation and conversion
//
// Copyright (C) 2003-2008 Matthias Christian Schabel
// Copyright (C) 2008 Steven Watanabe
//
// Distributed under the Boost Software License, Version 1.0. (See
// accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_UNITS_IS_QUANTITY_OF_SYSTEM_HPP
#define BOOST_UNITS_IS_QUANTITY_OF_SYSTEM_HPP
#include <boost/mpl/bool.hpp>
#include <boost/units/units_fwd.hpp>
#include <boost/units/is_unit_of_system.hpp>
namespace boost {
namespace units {
/// check that a type is a quantity in a specified system
template<class T,class System>
struct is_quantity_of_system :
public mpl::false_
{ };
template<class Unit,class Y,class System>
struct is_quantity_of_system< quantity< Unit,Y>,System > :
public is_unit_of_system<Unit, System>
{ };
} // namespace units
} // namespace boost
#endif // BOOST_UNITS_IS_QUANTITY_OF_SYSTEM_HPP