boost/regex/config/allocator.hpp
/*
*
* Copyright (c) 2001
* Dr John Maddock
*
* Use, modification and distribution are subject to the
* Boost Software License, Version 1.0. (See accompanying file
* LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
*
*/
#ifndef BOOST_DETAIL_ALLOCATOR_HPP
#define BOOST_DETAIL_ALLOCATOR_HPP
#include <boost/config.hpp>
#include <cstdlib>
#include <new>
#include <assert.h>
#if defined(BOOST_NO_STDC_NAMESPACE)
namespace std{
using ::ptrdiff_t;
using ::size_t;
}
#endif
// see if we have SGI alloc class:
#if defined(BOOST_NO_STD_ALLOCATOR) && (defined(__SGI_STL_PORT) || defined(_STLPORT_VERSION) || defined(__GLIBCPP__) || defined(__STL_CONFIG_H))
# define BOOST_HAVE_SGI_ALLOCATOR
# include <memory>
# if defined(__SGI_STL_PORT) || defined(_STLPORT_VERSION)
namespace boost{ namespace detail{
typedef std::__sgi_alloc alloc_type;
}}
# else
namespace boost{ namespace detail{
typedef std::alloc alloc_type;
}}
# endif
#endif
namespace boost{ namespace detail{
template <class T>
void allocator_construct(T* p, const T& t)
{ new (p) T(t); }
template <class T>
void allocator_destroy(T* p)
{
(void)p; // warning suppression
p->~T();
}
} }
#if !defined(BOOST_NO_STD_ALLOCATOR)
#include <memory>
#define BOOST_DEFAULT_ALLOCATOR(T) std::allocator< T >
namespace boost{ namespace detail{
template <class T, class A>
struct rebind_allocator
{
typedef typename A::template rebind<T> binder;
typedef typename binder::other type;
};
} // namespace detail
} // namespace boost
#elif !defined(BOOST_NO_MEMBER_TEMPLATES) && !defined(__SUNPRO_CC)
// no std::allocator, but the compiler supports the necessary syntax,
// write our own allocator instead:
#define BOOST_DEFAULT_ALLOCATOR(T) ::boost::detail::allocator< T >
namespace boost{ namespace detail{
template <class T>
class allocator
{
public:
typedef T value_type;
typedef value_type * pointer;
typedef const T* const_pointer;
typedef T& reference;
typedef const T& const_reference;
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
template <class U>
struct rebind
{
typedef allocator<U> other;
};
allocator(){}
template <class U>
allocator(const allocator<U>&){}
allocator(const allocator&){}
template <class U>
allocator& operator=(const allocator<U>&)
{ return *this; }
~allocator(){}
pointer address(reference x) { return &x; }
const_pointer address(const_reference x) const { return &x; }
pointer allocate(size_type n, const void* = 0)
{
#ifdef BOOST_HAVE_SGI_ALLOCATOR
return n != 0 ?
reinterpret_cast<pointer>(alloc_type::allocate(n * sizeof(value_type)))
: 0;
#else
return n != 0 ?
reinterpret_cast<pointer>(::operator new(n * sizeof(value_type)))
: 0;
#endif
}
void deallocate(pointer p, size_type n)
{
#ifdef BOOST_HAVE_SGI_ALLOCATOR
assert( (p == 0) == (n == 0) );
if (p != 0)
alloc_type::deallocate((void*)p, n);
#else
assert( (p == 0) == (n == 0) );
if (p != 0)
::operator delete((void*)p);
#endif
}
size_type max_size() const
{ return size_t(-1) / sizeof(value_type); }
void construct(pointer p, const T& val) const
{ allocator_construct(p, val); }
void destroy(pointer p) const
{ allocator_destroy(p); }
};
template <class T, class A>
struct rebind_allocator
{
typedef typename A::template rebind<T> binder;
typedef typename binder::other type;
};
} // namespace detail
} // namespace boost
#else
// no std::allocator, use workaround version instead,
// each allocator class must derive from a base class
// that allocates blocks of bytes:
#define BOOST_DEFAULT_ALLOCATOR(T) ::boost::detail::allocator_adapter<T, ::boost::detail::simple_alloc>
namespace boost{ namespace detail{
class simple_alloc
{
public:
typedef void value_type;
typedef value_type * pointer;
typedef const void* const_pointer;
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
simple_alloc(){}
simple_alloc(const simple_alloc&){}
~simple_alloc(){}
pointer allocate(size_type n, const void* = 0)
{
#ifdef BOOST_HAVE_SGI_ALLOCATOR
return n != 0 ?
reinterpret_cast<pointer>(alloc_type::allocate(n))
: 0;
#else
return n != 0 ?
reinterpret_cast<pointer>(::operator new(n))
: 0;
#endif
}
void deallocate(pointer p, size_type n)
{
#ifdef BOOST_HAVE_SGI_ALLOCATOR
assert( (p == 0) == (n == 0) );
if (p != 0)
alloc_type::deallocate((void*)p, n);
#else
assert( (p == 0) == (n == 0) );
if (p != 0)
::operator delete((void*)p);
#endif
}
};
template <class T, class Base>
class allocator_adapter : public Base
{
public:
typedef T value_type;
typedef value_type * pointer;
typedef const T* const_pointer;
typedef T& reference;
typedef const T& const_reference;
typedef size_t size_type;
typedef std::ptrdiff_t difference_type;
typedef Base base_type;
allocator_adapter(){}
allocator_adapter(const base_type& x) : Base(x){}
allocator_adapter& operator=(const base_type& x)
{
*(static_cast<base_type*>(this)) = x;
return *this;
}
~allocator_adapter(){}
pointer address(reference x) { return &x; }
const_pointer address(const_reference x) const { return &x; }
pointer allocate(size_type n, const void* = 0)
{
return n != 0 ?
reinterpret_cast<pointer>(base_type::allocate(n * sizeof(value_type)))
: 0;
}
void deallocate(pointer p, size_type n)
{
assert( (p == 0) == (n == 0) );
if (p != 0)
static_cast<base_type*>(this)->deallocate((void*)p, n * sizeof(value_type));
}
size_type max_size() const
{ return size_t(-1) / sizeof(value_type); }
void construct(pointer p, const T& val) const
{ allocator_construct(p, val); }
void destroy(pointer p) const
{ allocator_destroy(p); }
};
template <class T, class A>
struct rebind_allocator
{
typedef allocator_adapter<T, typename A::base_type> type;
};
} // namespace detail
} // namespace boost
#endif
#endif // include guard