boost/signals/detail/signal_base.hpp
// Boost.Signals library // Copyright Doug Gregor 2001-2003. Use, modification and // distribution is subject to the Boost Software License, Version // 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // For more information, see http://www.boost.org #ifndef BOOST_SIGNALS_SIGNAL_BASE_HEADER #define BOOST_SIGNALS_SIGNAL_BASE_HEADER #include <boost/signals/detail/config.hpp> #include <boost/signals/detail/signals_common.hpp> #include <boost/signals/connection.hpp> #include <boost/signals/trackable.hpp> #include <boost/smart_ptr.hpp> #include <boost/any.hpp> #include <boost/utility.hpp> #include <boost/function/function2.hpp> #include <map> #include <utility> #include <vector> #ifdef BOOST_HAS_ABI_HEADERS # include BOOST_ABI_PREFIX #endif namespace boost { namespace BOOST_SIGNALS_NAMESPACE { namespace detail { // Forward declaration for the mapping from slot names to connections class named_slot_map; // This function object bridges from a pair of any objects that hold // values of type Key to the underlying function object that compares // values of type Key. template<typename Compare, typename Key> class any_bridge_compare { public: typedef bool result_type; typedef const any& first_argument_type; typedef const any& second_argument_type; any_bridge_compare(const Compare& c) : comp(c) {} bool operator()(const any& k1, const any& k2) const { // if k1 is empty, then it precedes nothing if (k1.empty()) return false; // if k2 is empty, then k1 must precede it if (k2.empty()) return true; // Neither is empty, so compare their values to order them // The strange */& is so that we will get a reference to the // value stored in the any object instead of a copy return comp(*any_cast<Key>(&k1), *any_cast<Key>(&k2)); } private: Compare comp; }; // Must be constructed before calling the slots, because it safely // manages call depth class BOOST_SIGNALS_DECL call_notification { public: call_notification(const shared_ptr<signal_base_impl>&); ~call_notification(); shared_ptr<signal_base_impl> impl; }; // Implementation of base class for all signals. It handles the // management of the underlying slot lists. class BOOST_SIGNALS_DECL signal_base_impl { public: friend class call_notification; typedef function2<bool, any, any> compare_type; // Make sure that an exception does not cause the "clearing" flag to // remain set class temporarily_set_clearing { public: temporarily_set_clearing(signal_base_impl* b) : base(b) { base->flags.clearing = true; } ~temporarily_set_clearing() { base->flags.clearing = false; } private: signal_base_impl* base; }; friend class temporarily_set_clearing; signal_base_impl(const compare_type&); ~signal_base_impl(); // Disconnect all slots connected to this signal void disconnect_all_slots(); // Are there any connected slots? bool empty() const; // The number of connected slots std::size_t num_slots() const; // Disconnect all slots in the given group void disconnect(const any&); // We're being notified that a slot has disconnected static void slot_disconnected(void* obj, void* data); connection connect_slot(const any& slot, const any& name, const std::vector<const trackable*>&); private: // Remove all of the slots that have been marked "disconnected" void remove_disconnected_slots() const; public: // Our call depth when invoking slots (> 1 when we have a loop) mutable int call_depth; struct { // True if some slots have disconnected, but we were not able to // remove them from the list of slots because there are valid // iterators into the slot list mutable bool delayed_disconnect:1; // True if we are disconnecting all disconnected slots bool clearing:1; } flags; // Slots typedef std::multimap<any, connection_slot_pair, compare_type> slot_container_type; typedef slot_container_type::iterator slot_iterator; typedef slot_container_type::value_type stored_slot_type; mutable slot_container_type slots_; }; class BOOST_SIGNALS_DECL signal_base : public noncopyable { public: typedef signal_base_impl::compare_type compare_type; friend class call_notification; signal_base(const compare_type& comp); ~signal_base(); public: // Disconnect all slots connected to this signal void disconnect_all_slots() { impl->disconnect_all_slots(); } // Are there any connected slots? bool empty() const { return impl->empty(); } // How many slots are connected? std::size_t num_slots() const { return impl->num_slots(); } protected: connection connect_slot(const any& slot, const any& name, const std::vector<const trackable*>& bound) { return impl->connect_slot(slot, name, bound); } typedef signal_base_impl::slot_iterator slot_iterator; typedef signal_base_impl::stored_slot_type stored_slot_type; shared_ptr<signal_base_impl> impl; }; } // end namespace detail } // end namespace BOOST_SIGNALS_NAMESPACE } // end namespace boost #ifdef BOOST_HAS_ABI_HEADERS # include BOOST_ABI_SUFFIX #endif #endif // BOOST_SIGNALS_SIGNAL_BASE_HEADER